8136 on Tokyo Stock Exchange

Sanrio

Logo: Sanrio Company, Ltd., Public domain, via Wikimedia Commons4

Japanese entertainment company

Sanrio Company, Ltd. (株式会社サンリオ, Kabushiki-gaisha Sanrio) is a Japanese entertainment company that designs, licenses, and manufactures products focusing on the kawaii ("cute") segment of Japanese popular culture. Their products include stationery, school supplies, gifts, and accessories, which are sold worldwide, including at specialty brand retail stores in Japan. Sanrio's best-known character is Hello Kitty, a cartoon cat and one of the most successful marketing brands in the world.2 It was founded by Shintaro Tsuji.1 Its chief executive is Tomokuni Tsuji (since 2020).1 Its shares trade on Tokyo Stock Exchange under the symbol 8136.1 Wikipedia text CC BY-SA 4.0

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Last updated Oct 21, 2026.

Overview

Aug 10, 1960Founded1

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  • Ticker8136 on Tokyo Stock Exchange1
  • Industrywholesale1
  • HeadquartersShinagawa1
  • Websitewww.sanrio.com
  • Legal formkabushiki gaisha1
  • LEI3538002Q5JQLOMSPH1253
  • StatusActive3
  • LEI statusIssued and current3
  • Registered address大崎1-6-1, 141-8603 東京都 品川区, Japan3
  • Registered withLegal Affairs Bureau, 0107-01-0039563
Gate City Osaki West Tower
Photo: Akonnchiroll, CC BY-SA 4.0, via Wikimedia Commons6

Sanrio Company, Ltd. (株式会社サンリオ, Kabushiki-gaisha Sanrio) is a Japanese entertainment company that designs, licenses, and manufactures products focusing on the kawaii ("cute") segment of Japanese popular culture. Their products include stationery, school supplies, gifts, and accessories, which are sold worldwide, including at specialty brand retail stores in Japan. Sanrio's best-known character is Hello Kitty, a cartoon cat and one of the most successful marketing brands in the world.2

Corporate structure

Sanrio sits at the top of its group. 3 entities, 1 country on record. Switch between the flow chart and the network, and select any entity to see its details.

  • Sanrio 東京都 品川区, Japan
    • Sanrio SF Bunko Subsidiary · Japan
    • Yamanashi Strawberry King Museum Subsidiary · Kai, Japan

Built from parent and subsidiary links from GLEIF, the Global Legal Entity Identifier Foundation (CC0); subsidiaries, stakes and holdings from Wikidata (CC0). Each entity in the chart links to its source.

The story

Founded by Shintaro Tsuji on Aug 10, 1960.1

Shintaro Tsuji founded Sanrio on August 10, 1960, then known as the Yamanashi Silk Company using ¥1 million in capital. In 1962, Tsuji expanded his enterprise from silk to rubber sandals with flowers painted on them. Tsuji noticed his success gained by merely adding a cute design to the sandals. He began using existing cartoon characters for his merchandise. In the late 1960s, the company began producing goods featuring Charles M. Schulz's dog character Snoopy, from the American comic strip Peanuts, after acquiring the Japanese licensing rights.

In 1973, the company was officially established under the name Sanrio. In the book Kore ga Sanrio no Himitsu Desu (これがサンリオの秘密です) or These are Sanrio's Secrets Tsuji, Sanrio's founder, said that Yamanashi (山梨), part of the company's former name, has an alternative on'yomi reading of Sanri. The remaining o was added from the ou (オウ) sound people make when they are excited. The company's European website gives another origin of the name, saying the name comes from the Spanish words san ('holy') and río ('river').

Tsuji hired his own designers to create characters for Sanrio, so as to not have to pay outside royalty fees. The first original Sanrio character, Coro Chan, was introduced in 1973. Hello Kitty was added to the lineup of early Sanrio characters in 1974 and the first related merchandise was released the following year. The popular feline whose mouth is usually invisible has had both peaks and drops in sales over the years but always has been the highest contributor to Sanrio's sales. Sanrio constantly adds new characters to its lineup. Specific characters are rotated in and out of active production. For a short time, Osamu Tezuka's baby unicorn character Unico, who starred in two feature-length animated films in the early 1980s, was also part of Sanrio's lineup; however, the rights to Unico shifted to Tezuka Productions, Osamu Tezuka's own company, after Tezuka's death in 1989.

In late 2003, Sanrio won the "Top Brand with a Conscience" award from the Medinge Group of Sweden for its communication principles. The company has partnered with UNICEF since 1984. In 2006, Sanrio launched Sanrio Digital together with Typhoon Games to expand to the Internet, online games, and mobile services.

Beginning with Jewelpet in 2008, Sanrio started collaborating with Sega Toys in creating characters intended to become media franchises. Subsequent collaborations include Rilu Rilu Fairilu in 2016 and Beatcats in 2020.

In 2010, the company celebrated its 50th anniversary. In conjunction with this, Build-A-Bear Workshop released limited-edition stuffed toys of several Sanrio characters, including Hello Kitty, Chococat, My Melody and Keroppi.

Hello Kitty is alleged to be drawn in a similar style to the rabbit character Miffy. On August 26, 2010, Mercis BV, representing Miffy's creator Dick Bruna, filed a lawsuit against Sanrio, claiming that one of Hello Kitty's companion characters, a rabbit named Cathy, infringed on the copyright and trademark of Miffy. On November 2, 2010, a Dutch court ruled against Sanrio and ordered the company to stop marketing Cathy products in Belgium, Luxembourg, and the Netherlands. Following the March 11, 2011, earthquake and tsunami in Japan, Sanrio and Mercis reached an out-of-court settlement on June 7, 2011, for Sanrio to halt production worldwide of merchandise that features Cathy. They also jointly announced a €150,000 donation to earthquake victims.

In December 2011, Sanrio Global acquired the rights to the Mr. Men characters, which includes the subsidiary Mr Men Films Ltd, taking over Chorion's THOIP company.

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In 2019, the European Commission fined Sanrio 6.2 million euros (approximately 6.9 million US dollars) for blocking cross-border sales of its licensed products.

In June 2020, it was announced that the company's founder and president, Shintaro Tsuji, would step down from the role and hand control of the company to his grandson, Tomokuni Tsuji. Tomokuni was just 31 at the time, making him the youngest chief executive of a listed Japanese company. Shintaro Tsuji ran the company for 60 years.

From Wikipedia’s article on Sanrio, shared under CC BY-SA 4.0.5

Leadership

Who has led Sanrio, and when. Pick a name to see everywhere that person has worked.

197019801990200020102020

Products and brands

  • Hello Kitty
  • Mr. Men
  • school supply
  • stationery
  • toy

Listed on Wikidata.1

Locations

Japan

Sanrio hosts two theme parks in Japan, Sanrio Puroland in Tama, Tokyo, and Harmonyland in Hiji, Ōita, Kyūshū. In April 2026, Sanrio opened the Yamanashi Strawberry King Museum in Kai, Yamanashi, which consists of two exhibition halls: one about Sanrio's history and characters, and the other dedicated to Shintaro Tsuji's life and work.

North America

Sanrio, Inc. is Sanrio's North American subsidiary. Sanrio, Inc. has offices in South San Francisco, California, and Torrance, California. Sanrio's first Western Hemisphere store opened in San Jose's Eastridge Mall. In 2008, Sanrio, Inc. opened its high-end boutique called Sanrio Luxe in New York City's Times Square. In the Western Hemisphere, Sanrio character-branded products are sold in upwards of 13,000 locations including department, specialty, and national chain stores and over 85 Sanrio boutiques. In April 2010, the first and only Sanrio-licensed eatery (Sanrio Cafe) in the U.S. opened at Pearlridge's Downtown phase in Aiea, Hawaii.

In 2004, Sanrio Co. Ltd., expanded its license to one of its major licensee and plush suppliers Nakajima USA to include the owning and operating of all Sanrio branded stores in the U.S., overseeing the relationships between individual licensed stores and supplying all categories of products for the retail stores in the US and wholesale accounts.

Video games

Sanrio has licensed its intellectual property assets such as Hello Kitty, My Melody, and many others to external video game developers since the 1990s, releasing titles such as Hello Kitty's Cube Frenzy (1999), Hello Kitty: Roller Rescue (2005), Hello Kitty: Big City Dreams (2008), Apron of Magic (2010), and Hello Kitty Island Adventure (2023).

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A subsidiary of Sanrio, Character Soft, developed and published several games in the early 1990s, with notable examples including Hello Kitty World (1992), Hello Kitty no Ohanabatake (1992), and Sanrio Cup: Pon Pon Volley (1992).

Sanrio Digital was a joint venture between Hong Kong video game developer Typhoon Games and Sanrio's Hong Kong branch Sanriowave Co., Ltd. that produced and published digital content based on Sanrio franchises. Examples of video games produced by Sanrio Digital include Hello Kitty Online, a massively multiplayer online role-playing game released in 2008. Sanrio Digital was later acquired by Animoca Brands in 2021.

On April 21, 2026, Sanrio announced the creation of an in-house team, Sanrio Games, that would develop and publish video games. They plan to release their first game, Sanrio Party Land, for the Nintendo Switch and Nintendo Switch 2 in autumn 2026.

From Wikipedia’s article on Sanrio, shared under CC BY-SA 4.0.5

Subsidiaries and ownership

Subsidiaries

  • Sanrio SF Bunko
  • Yamanashi Strawberry King Museum

From Wikidata.1

Timeline

  1. Jul 1, 2020New chief executive Tomokuni Tsuji becomes CEO1
  2. Aug 10, 1960Founded Founded1
  3. 1960New chief executive Shintaro Tsuji becomes CEO1

Sources

The numbers on this page point here. Each one links to the record it came from.

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