Private company

Alias Systems Corporation

Logo: Alias Research, Public domain, via Wikimedia Commons3

Canadian software company

Alias Systems Corporation (formerly Alias Research, Alias|Wavefront), headquartered in Toronto, Ontario, Canada, was a software company that produced high-end 3D graphics software. Alias was eventually bought by Autodesk.2 It ceased to exist in 2006.1 Wikipedia text CC BY-SA 4.0

Last updated Oct 21, 2026.

Overview

1985Founded1
  • HeadquartersToronto1

Alias Systems Corporation (formerly Alias Research, Alias|Wavefront), headquartered in Toronto, Ontario, Canada, was a software company that produced high-end 3D graphics software. Alias was eventually bought by Autodesk.2

Corporate structure

Alias Systems Corporation is part of a group headed by Autodesk. 73 entities, 39 countries on record. Switch between the flow chart and the network, and select any entity to see its details.

  • Autodesk Wilmington, Delaware, United States
    • Alias Systems Corporation Toronto
    • Autodesk (Canada) San Rafael, California, United States
    • PlanGrid Wilmington, Delaware, United States
    • Moldflow Subsidiary · San Rafael
    • Scaleform Subsidiary · Greenbelt
    • ADSK Ireland Limited Subsidiary · Ireland
    • ADSK Norway AS Subsidiary · Norway
    • ADSK Norway Holdings AS Subsidiary · Norway
    • Autodesk (China) Software Research and Development Co., Ltd. Subsidiary · China
    • Autodesk (EMEA) Sárl Subsidiary · Switzerland
    • Autodesk ApS Subsidiary · Denmark
    • AUTODESK ASIA PTE. LTD. Subsidiary · Singapore, Singapore
    • Autodesk Australia Holding Pty. Ltd. Subsidiary · Australia
    • Autodesk Australia Pty. Ltd. Subsidiary · Australia
    • Autodesk Colombia, S.A.S. Subsidiary · Colombia
    • AUTODESK d.o.o. Subsidiary · Croatia
    • Autodesk de Argentina S.A. Subsidiary · Argentina
    • Autodesk de Costa Rica, S.R.L. Subsidiary · Costa Rica
    • Autodesk de Mexico, S.A. de C.V. Subsidiary · Mexico
    • Autodesk de Venezuela, S.A. Subsidiary · Venezuela
    • Autodesk Development S.á.r.l. Subsidiary · Switzerland
    • Autodesk Direct Limited Subsidiary · United Kingdom
    • Autodesk do Brasil Ltda Subsidiary · Brazil
    • Autodesk doo Novi Sad Subsidiary · Serbia
    • Autodesk Far East Limited Subsidiary · Hong Kong
    • and 48 more

Built from parent and subsidiary links from GLEIF, the Global Legal Entity Identifier Foundation (CC0); subsidiaries listed in Exhibit 21 of annual reports filed with the SEC; subsidiaries, stakes and holdings from Wikidata (CC0). Each entity in the chart links to its source.

The story

Alias Systems Corporation was founded by Stephen Bingham, Nigel McGrath, Susan McKenna, and David Springer in 1983. The company was initially funded by a $61,000 grant from the National Research Council, scientific research tax credits, and the founders personal funds.

In 1984, while sitting in a Detroit restaurant during the SIGGRAPH conference, the founders decided to name the company Alias because its only revenue came from Springer's work on an anti-aliasing program for Silicon Graphics, Inc.

In 1985, at SIGGRAPH, the company released Alias 1, which used cardinal splines instead of polygon meshes with straight lines.

In 1989, Alias 2 was used to produce The Abyss which would later win the 1990 Academy Award for Best Visual Effects.

In 1990, Alias raised about $35 million (equivalent to $73.3 million in 2025) through an initial public offering. That year, Alias also released new products named Studio, Alias PowerAnimator, and UpFront. The company purchased Spacemaker, separate and distinct to Spacemaker AI which was purchased by Autodesk in 2020. PowerAnimator was used to produce Terminator 2: Judgment Day (1991), which won the 1992 Academy Award for Best Visual Effects.

In October 1990, the company purchased Full Color Computing, Inc., a provider of high-end photo retouch and color prepress software.

In 1995, Alias begins developing Maya. Maya would later become the world's premier 3D animation software.

On February 7, 1995, Wavefront, SGI, and Alias merged to become Alias|Wavefront as a division of SGI. What partially motivated this merger was Microsoft's purchase of Alias and Wavefront's competitor Softimage. SGI saw Microsoft's entrance into the market as a threat and merged Alias and Wavefront to compete with Microsoft. In 1998, Alias|Wavefront released Maya 1.0.

Read the full text

On March 1, 2003, the company was honored by the Academy of Motion Picture Arts and Sciences with an Academy Award (Oscar) for scientific and technical achievement for their development of Maya software. Wavefront Technologies founders Bill Kovacs and Roy A. Hall previously received a 1997 Academy Award for the creative leadership (Kovacs) and the principal engineering (Hall) efforts which led to the Wavefront Advanced Visualizer computer graphics system.

Later, in July 2003, the company's name was changed from Alias|Wavefront to Alias Systems Corporation. In June 2004, Silicon Graphics sold Alias to

the Ontario Teachers' Pension Plan and Accel-KKR, a technology-focused private equity investment firm, for US$57.1 million.

In September 2004, Alias acquired Kaydara, adding the company's character animation and motion editing products to Alias' line of software.

On October 4, 2005, Autodesk, announced plans to acquire Alias. On January 10, 2006, Autodesk completed the acquisition for US$197 million in cash.

From Wikipedia’s article on Alias Systems Corporation, shared under CC BY-SA 4.0.4

Products and brands

Alias' best-known product, the 3D modeling and animation package Alias Maya, was delivered in 1998 and has released a major upgrade every 9–12 months. The last release made by Alias was Maya 7.0. Since the purchase by Autodesk all versions after 8.5 use a year-based naming convention, such as Maya2008.

Other products include; the industrial design package StudioTools (formerly known as Studio, or just "Alias"), which is used extensively in the automotive, aerospace and industrial design industries, a 2D drawing and sketching application called SketchBook Pro, and in 1992, an early Macintosh based 3D modelling and rendering package called Sketch! which was the precursor of Alias Maya. Sketch provided the basis of the core non-uniform rational B-spline (NURBS) editing tools, which in turn was based on a product that the company bought, and its key developer went to work for Alias.

From Wikipedia’s article on Alias Systems Corporation, shared under CC BY-SA 4.0.4

Subsidiaries and ownership

Parent company

From Wikidata.1

Timeline

  1. 2006Dissolved Dissolved1
  2. 1985Founded Founded1

Sources

The numbers on this page point here. Each one links to the record it came from.

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