Private company

ASC Games

Logo: https://www.mobygames.com/company/618/american-softworks-corporation/logos/2345/, Non-free logo, via Wikipedia3

American video game publisher (1989–2000)

ASC Games (abbreviated from American Softworks Corporation) was an American video game publisher founded in 1989. Formerly based in Darien, Connecticut, the company quickly became a major publisher for games on the Nintendo Entertainment System, Super Nintendo Entertainment System, and Sega Genesis. The company was founded in 1989 and went defunct in 2000.2 Wikipedia text CC BY-SA 4.0

Last updated Oct 21, 2026.

Overview

1992Founded1

ASC Games (abbreviated from American Softworks Corporation) was an American video game publisher founded in 1989. Formerly based in Darien, Connecticut, the company quickly became a major publisher for games on the Nintendo Entertainment System, Super Nintendo Entertainment System, and Sega Genesis. The company was founded in 1989 and went defunct in 2000. It was notable for publishing the original Windows release of Grand Theft Auto.2

The story

The company was originally founded in 1989 by Steve Grossman in order to become a Nintendo licensee to develop games for the NES and Game Boy. The company was originally abbreviated as ASW, later changing to ASC in 1991. The company then presented its first game, The Mutant Virus, by independent New Jersey-based developer Rocket Science Productions, to the NES.

In 1991, the company released the competition title, Treasure Master, for the NES as its first released game, where people can win $10,000 in competition that was due on April 11, 1992 on MTV and Nickelodeon that came off with a secret password.

In 1993, the company acquired a license of the Troll dolls and decided to made the game Super Troll Islands. The company also acquired the rights to the license of the film Happily Ever After. The company later begin a relationship with The Nashville Network, to license the branding for sports video games, starting with TNN Bass Tournament of Champions.

The company was also publishing video games on Mexican boxer Julio César Chávez, which were actually reskinned versions of Riddick Bowe Boxing and Boxing Legends of the Ring, as well as Super Copa, which was a reskinned version of Tony Meola's Sidekicks Soccer.

The company was increasingly profitable in the mid 1990s thanks to David Klein, which led to the development of the successful Ten Pin Alley, and begin using the trade name ASC Games. The company decided to attempt to get into major AAA publishing, by publishing high-profile action adventure titles S.T.O.R.M and Perfect Weapon in 1996, and then publishing the action-adventure game One, developed by Visual Concepts in 1997.

In August 1997, the company acquired the publishing rights to Mass Destruction from BMG Interactive. In late 1997, the company acquired the publishing rights to the video game Grand Theft Auto, from BMG Interactive, and released it to critical and commercial success, cementing ASC's profile, and hit its massive attention. In late 1997, the company signed a deal with Jeff Gordon, in which the company decided to release a racing game tie-in Jeff Gordon XS Racing, for platforms by 1999.

The company eventually shut down on January 7, 2000, due to the financial issues that came with the ongoing delay of their upcoming game, Werewolf: The Apocalypse – The Heart of Gaia, which was in development by DreamForge Intertainment.

From Wikipedia’s article on ASC Games, shared under CC BY-SA 4.0.4

Timeline

  1. Jan 7, 2000Dissolved Dissolved1
  2. 1992Founded Founded1

Sources

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