Private company

Future US

Logo: ™/® Future plc, Public domain, via Wikimedia Commons3

American media company, founded 1994

Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England.2 It was founded by Chris Anderson.1 Wikipedia text CC BY-SA 4.0

Last updated Oct 21, 2026.

Overview

1985Founded1
  • Industrypublishing1
  • HeadquartersSan Francisco1
  • Websitewww.futureus.com
  • Legal formprivately held company1
4000 Shoreline Ct, SSF
Photo: BrokenSphere, CC BY-SA 3.0, via Wikimedia Commons5

Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England.2

The story

Founded by Chris Anderson in 1985.1

The company was established when Future plc acquired struggling Greensboro (North Carolina) video game magazine publisher GP Publications, publisher of Game Players magazine, in 1994.

The company launched a number of titles including PC Gamer, and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as his sole company for a few years.

In 2001, the company closed 20 magazines (six in the US, six in the UK and eight in France and Germany) and five Web sites. More than 17 percent of its work force, 350 employees, were laid off.

Buoyed by the Internet economy and the success of Business 2.0 in the US (and subsequently in the UK, France, Italy and Germany), Future rode the boom of the late nineties. During this period the company won the exclusive worldwide rights to produce the official magazine for Microsoft's Xbox video game console and cemented its position as a leader in the games market. In the spring of 2001, buffeted by economic factors and the market downturn, Future Network USA went through a strategic reset of its business that included the closure of some titles and Internet operations and the sale of Business 2.0 to AOL/Time Warner.

On September 19, 2007, Nintendo and Future announced that Future US would obtain the publishing rights to Nintendo Power magazine. This came into effect with the creation of issue #222 (December 2007).

On October 1, 2007, it was announced that Future US would be making PlayStation: The Official Magazine, which ended up replacing PSM and first hit newsstands in November 2007. With this launch, Future US became the publisher of the official magazines of all three major console manufacturers in the US.

In February 2008, Future US invested in video game news aggregator N4G (owned by Vegard and Håvard Aure).

In 2012, NewBay Media bought the Music division of Future US. PlayStation: The Official Magazine closed that year.

Read the full text

In 2018, Future reacquired majority of the assets previously sold to NewBay by buying NewBay outright for US$13.8 million. Future used this acquisition to expand its US footprint, particularly in B2B segment.

In May 2021, Future US acquired the rights to Marie Claire from Hearst Communications. Parent company Future plc already owned the rights to Marie Claire in the UK after its acquisition of TI Media in 2020.

In August 2024, Future US announced it would be closing Broadcasting & Cable and Multichannel News on September 30, 2024.

From Wikipedia’s article on Future US, shared under CC BY-SA 4.0.4

Leadership

Who has led Future US, and when. Pick a name to see everywhere that person has worked.

Products and brands

Its magazines and websites include:

From Wikipedia’s article on Future US, shared under CC BY-SA 4.0.4

Timeline

  1. 1985Founded Founded1

Sources

The numbers on this page point here. Each one links to the record it came from.

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