The story
On December 21, 2009, Macworld Expo partnered with Gendai Games, the developer of GameSalad, for the Macworld 2010 GameSalad Challenge to promote Mac and iPhone game creation before and during the Macworld 2010 conference.
On November 20, 2010, GameSalad unveiled a new "Free to Make" model, making basic membership free to all users, including iOS publishing. It discontinued free memberships in 2015 due to decline in revenue.
By March 2011, over 8,500 games were created using GameSalad Creator. Gravonaut, a 2010 scrolling platformer, was one of thirty such games to reach the top 100 on the iTunes App Store.
On June 11, 2012, GameSalad unveiled a Windows port of the Mac program, allowing Windows users to create games for iPhones. The basic concept is the same, however major changes to the layout were made and some features are as of yet unsupported.
Between October 3, 2012 and November 27, 2012; GameSalad laid off approximately half of their staff.
From Wikipedia’s article on GameSalad (company), shared under CC BY-SA 4.0.4
