Private company

Ice-Pick Lodge

Logo: The logo is from the following website: http://www.ice-pick.com/, Non-free logo, via Wikipedia3

Video-game development studio based in Kazakhstan

Ice-Pick Lodge is a video game developer based in Almaty, founded in 2002 by Nikolay Dybowski and Ayrat Zakirov. Originally founded in Russia, the company is known for its unconventional approach to game design, questioning the concept of fun in video games and emphasizing shock, ambiguity, and discomfort. In 2002, Ice-Pick Lodge laid out their core artistic principles in the Deep Game Manifesto.2 It was founded by Nikolai Dybowskiy.1 It employed 16 people.1 Wikipedia text CC BY-SA 4.0

Last updated Oct 21, 2026.

Overview

2002Founded1
  • Industryvideo game industry1
  • HeadquartersMoscow1
  • Founded inMoscow1
  • Websitewww.ice-pick.com
  • Legal formcompany1

Ice-Pick Lodge is a video game developer based in Almaty, founded in 2002 by Nikolay Dybowski and Ayrat Zakirov. Originally founded in Russia, the company is known for its unconventional approach to game design, questioning the concept of fun in video games and emphasizing shock, ambiguity, and discomfort. In 2002, Ice-Pick Lodge laid out their core artistic principles in the Deep Game Manifesto. The studio's first game, which became the practical embodiment of the manifesto, was Pathologic. The studio also released games such as The Void, Cargo! The Quest for Gravity, Knock-Knock, Pathologic 2, Know by Heart and Franz.2

The story

Founded by Nikolai Dybowskiy in 2002, in Moscow.1

Ice-Pick Lodge was founded in 2002 by Nikolay Dybowski, who took on the role of creative director, and Ayrat Zakirov, who was responsible for staffing and technical expertise. Later, Petr Potapov joined the studio as technical art director.

From the beginning, the studio was conceived not as a traditional game company but as a creative laboratory.

The studio used crowdfunding for two of its projects, Knock-Knock and Pathologic 2, with both campaigns successfully reaching their goals.

In March 2025, the studio announced that Nikolay Dybowski had left Ice-Pick Lodge to pursue personal projects. Petr Potapov and Ayrat Zakirov stayed on in their roles as team leads.

In November 2025, Ice-Pick Lodge revealed the development of Darkwood 2, in collaboration with Hooded Horse, which became the project's publisher. This marks the studio's first title based on an external franchise.

From Wikipedia’s article on Ice-Pick Lodge, shared under CC BY-SA 4.0.4

Leadership

Who has led Ice-Pick Lodge, and when. Pick a name to see everywhere that person has worked.

Timeline

  1. 2002Founded Founded in Moscow1

Sources

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