Private company

Mixamo

Logo: Mixamo, CC BY-SA 3.0, via Wikimedia Commons3

Technology company

Mixamo Inc. is a 3D computer graphics technology company. Based in San Francisco, the company develops and sells web-based services for 3D character animation. Mixamo's technologies use machine learning methods to automate the steps of the character animation process, including 3D modeling to rigging and 3D animation.2 Wikipedia text CC BY-SA 4.0

Last updated Oct 21, 2026.

Overview

2008Founded1

Mixamo Inc. is a 3D computer graphics technology company. Based in San Francisco, the company develops and sells web-based services for 3D character animation. Mixamo's technologies use machine learning methods to automate the steps of the character animation process, including 3D modeling to rigging and 3D animation.2

The story

Mixamo was founded in 2008 by Stefano Corazza and Nazim Kareemi as a spin-off of Stanford University's Biomotion Lab, and started out as a cloud-based service offering animations and automatic character rigging. It launched its first online animation service in 2009. In 2010, Mixamo worked with Evolver to provide characters to customers. Later Autodesk acquired Evolver and made it proprietary, but Mixamo had already begun work on its own character creation service.

Mixamo released its automatic rigging service in 2011. That was followed by the launch of its real-time facial animation product, Face Plus, in 2013, and the official launch of its Fuse 3D character creator software in March 2014. In August 2014, Mixamo launched a new pricing structure.

Mixamo was acquired by Adobe Systems on 1 June 2015.

From Wikipedia’s article on Mixamo, shared under CC BY-SA 4.0.4

Products and brands

This service has been discontinued for keeping custom 3D models and models uploaded via fuse CC on Adobe's servers. Users can still upload 3D models to the online auto rigging service and rig them, but they will not be kept.

Mixamo also provides an online, automatic model rigging service known as the Auto-Rigger, which was the industry's first online rigging service. The AutoRigger applies machine learning to understand where the limbs of a 3D model are and to insert a "skeleton", or rig, into the 3D model as well as calculating the skinning weights.

From Wikipedia’s article on Mixamo, shared under CC BY-SA 4.0.4

Timeline

  1. 2008Founded Founded1

Sources

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