Private company

Rendition

Logo: Rendition, Inc., Public domain, via Wikimedia Commons3

Computer graphics chipset company

Rendition, Inc., was a maker of 3D computer graphics chipsets in the mid to late 1990s. They were known for products such as the Vérité 1000 and Vérité 2x00 and for being one of the first 3D chipset makers to directly work with Quake developer John Carmack to make a hardware-accelerated version of the game (vQuake). Rendition's major competitor at the time was 3Dfx.2 Wikipedia text CC BY-SA 4.0

Last updated Oct 21, 2026.

Overview

1993Founded1

Rendition, Inc., was a maker of 3D computer graphics chipsets in the mid to late 1990s. They were known for products such as the Vérité 1000 and Vérité 2x00 and for being one of the first 3D chipset makers to directly work with Quake developer John Carmack to make a hardware-accelerated version of the game (vQuake). Rendition's major competitor at the time was 3Dfx. Their proprietary rendering APIs were Speedy3D (for DOS) and RRedline (for Windows).2

Products and brands

Rendition built a thorough list of supported games by encouraging developers large and small to make use of their free APIs. Rendition originally provided developers with Speedy3D, an MS-DOS-based API. Later, Rendition released a Windows version, branded RRedline. A free programming API was released to the public and the company hosted a programming competition called "Take it to the RRedline".

Games with native Rendition API support include Descent II, Grand Prix Legends, IndyCar Racing II, the Myth games, Sierra's NASCAR, Quake, Quake II, EF2000 V2.0, and Tomb Raider.

From Wikipedia’s article on Rendition, Inc., shared under CC BY-SA 4.0.4

Timeline

  1. 1993Founded Founded1

Sources

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