Private company

Silicon Knights

Logo: Silicon Knights, Public domain, via Wikimedia Commons3

Defunct Canadian video game developer

Silicon Knights was a Canadian video game developer. Founded in 1992 by Denis Dyack and Michael Mays, the company was headquartered in St. Catharines, Ontario. They started developing for computers such as the Atari ST and IBM PC compatibles.2 It employed 185 people.1 Wikipedia text CC BY-SA 4.0

Last updated Oct 21, 2026.

Overview

1992Founded1

Silicon Knights was a Canadian video game developer. Founded in 1992 by Denis Dyack and Michael Mays, the company was headquartered in St. Catharines, Ontario. They started developing for computers such as the Atari ST and IBM PC compatibles. After 1996, it moved to console titles.2

The story

Founded by Denis Dyack in 1992.1

Silicon Knights collaborated with academic institutions and participated in the formation of Eight. Eight: The Hamilton Institute for Interactive Digital Media was a partnership between Silicon Knights, McMaster University, the Art Gallery of Hamilton (AGH) and Mohawk College, focused on developing create an academic and research model around interactive digital media and supporting research in the field of interactive entertainment.

From Wikipedia’s article on Silicon Knights, shared under CC BY-SA 4.0.4

Leadership

Who has led Silicon Knights, and when. Pick a name to see everywhere that person has worked.

Products and brands

  • Fantasy Empires

Listed on Wikidata.1

Released

Silicon Knights' first games were real-time strategy/action hybrids for computers. Silicon Knights' last personal computer game, Blood Omen: Legacy of Kain, was published in 1996, after which Silicon Knights moved to console games. In 2000, Silicon Knights was signed by Nintendo to create games exclusively for its consoles, during which time it produced Eternal Darkness: Sanity's Requiem. Together with Nintendo, Silicon Knights worked with Konami to create Metal Gear Solid: The Twin Snakes. In 2004, the company ended exclusivity with Nintendo. In 2005, it partnered with publisher Microsoft Game Studios for Too Human, though Nintendo still owned stock in the company. In 2008, the company released Too Human, which was published by Microsoft for the Xbox 360. The final game developed by the company, X-Men: Destiny, was released in September 2011 for multiple console platforms.

Canceled

Canceled games included Silent Hill: The Box (later known as just The Box and The Ritualyst), Too Human 2 (Too Human: Rise of the Giants), Too Human 3, Eternal Darkness 2, and the little-known projects Siren in the Maelstrom, The Sandman and King's Quest.

From Wikipedia’s article on Silicon Knights, shared under CC BY-SA 4.0.4

Timeline

  1. 2014Dissolved Dissolved1
  2. 1992Founded Founded1

Sources

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