Private company

Sirius Software

Video game publisher

Sirius Software was a California-based publisher of video games for the Apple II, Atari 8-bit computers, Commodore 64, and VIC-20. Most games were written for the Apple II, then ported to other systems. The company was founded in 1980 by Jerry Jewell and Terry Bradley and released over 160 games before folding in 1984.2 It is headquartered in United States.1 Wikipedia text CC BY-SA 4.0

Last updated Oct 21, 2026.

Overview

1980Founded1
  • Industryvideo game industry1
  • HeadquartersUnited States1
  • Legal formprivately held company1
Computer Gaming World issue 2.3 (page 23 Sirius Software)
Photo: Golden Empire Publications, Public domain, via Wikimedia Commons4

Sirius Software was a California-based publisher of video games for the Apple II, Atari 8-bit computers, Commodore 64, and VIC-20. Most games were written for the Apple II, then ported to other systems. The company was founded in 1980 by Jerry Jewell and Terry Bradley and released over 160 games before folding in 1984. Sirius also developed games for the Atari 2600 which were published in 1982 and 1983 by 20th Century Fox Video Games. Fox's failure to pay Sirius resulted in company's downfall. Nasir Gebelli wrote some of the early hits from Sirius, establishing his reputation as an Apple II game programmer.2

The story

The company was founded in 1980 by Jerry Jewell and Terry Bradley. It gained attention for its dramatically quick rise to prominence and its equally quick collapse in 1984 after 20th Century Fox (Fox Video Games) failed to pay over US$18 Million in owed royalties. Sirius Software designed and marketed more than 160 computer video games, software products and hardware devices worldwide. Jewell was profiled by author Steven Levy in his book Hackers.

Sirius' quick rise was due in part to a chain of hits by programmer Nasir Gebelli. Gebelli's breakthrough game was Gorgon, which brought the gameplay of the arcade's Defender to the Apple II. His technical ability and Jewell's sales and marketing skills combined to create in a single year a multimillion-dollar enterprise operating out of a rented apartment. By June 1982 the game had sold 23,000 copies, making it one of the best-selling computer games at the time. By early 1984 InfoWorld estimated that Sirius was the world's 15th-largest microcomputer-software company, with $11 million in 1983 sales.

Sirius also published a line of graphical adventure games in an attempt to compete with Sierra On-Line, but without much success. Most of the company's games were launched on the Apple II line of computers, but they also released some for the Atari 8-bit computers, Commodore 64, and VIC-20.

The Smithsonian Museum produced a "living history" video of Jewell's role in the early personal computer industry.

From Wikipedia’s article on Sirius Software, shared under CC BY-SA 4.0.3

Timeline

  1. 1984Dissolved Dissolved1
  2. 1980Founded Founded1

Sources

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