The story
Founded by Maciej Popowicz on Oct 21, 2011.1
The name refers to a 10-square-metre apartment, where the company was started in 2011. It was founded by Maciej Popowicz and Arkadiusz Pernal who had previously launched the nasza-klasa.pl social networking service.
In 2018, Ten Square Games went public and its shares started trading at the Warsaw Stock Exchange. At the initial public offering, the company's capitalization was PLN 335 million. In June 2020 it rose to over PLN 4 billion which means that, given the USD/PLN exchange rate at that time, the company was worth more than US$1 billion. At the end of 2024, the company's capitalization fell to PLN 1.7 billion (approx. US$ 440 million).
In 2020, the company announced a new strategy which is focused on further organic development of its Wrocław hub, development of new studios in other locations, as well as mergers and acquisitions of other studios or teams, both in Poland and internationally. In March 2022, it was announced Ten Square Games had acquired a 24.8% stake in the Polish studio Gamesture for approximately $3.5 million.
The company currently employs over 320 people. Its games have more than 21 million active players.
In 2020 Ten Square Games saw net revenues of EUR 129 million (US$153 million), which means a growth rate of 140 per cent year-on-year.
In 2021, the company entered the mobile flight simulators market by acquiring RORTOS – an Italian mobile flight simulation game developer.
In April 2023, Andrzej Ilczuk was appointed as CEO replacing Maciej Zużałek.
From Wikipedia’s article on Ten Square Games, shared under CC BY-SA 4.0.5