
Eric Barone
American video game designer (born 1987)
Eric Lorenz Barone ( bə-ROH-nee, born December 3, 1987), known professionally as ConcernedApe, is an American video game developer, designer, and composer.2
From Wikipedia’s article on Eric Barone (this version), CC BY-SA 4.0.
Born Dec 3, 1987.1
About
Born in Los Angeles, Barone grew up in Auburn, Washington, and studied computer science at the University of Washington Tacoma. After being unable to find work following graduation, he began developing the 2016 farming simulation game Stardew Valley, which he made alone over four and a half years as its designer, programmer, animator, artist, composer, and writer. As of February 2026, the game had sold more than 50 million copies, and critics have credited it with reviving the farming-simulation genre. Barone handled updates to the game himself for several years after its release before recruiting a small team to assist him in 2019, and has continued to support it while developing a second game, Haunted Chocolatier, a shop-management title announced in 2021.
Stardew Valley received favorable reviews and has won and been nominated for industry awards; in July 2025 it became the highest-rated game on Steam according to the user-review aggregator Steam250. Barone received the Breakthrough Award at the 2016 Golden Joystick Awards, and Forbes named him to its "30 Under 30: Games" list in 2017 for his work on the game.
Outside the game itself, Barone has released albums of its music, co-designed a board game adaptation, co-authored an official cookbook, and announced two concert tours based on its soundtrack. He has created Stardew Valley artwork for Balatro and Magic: The Gathering and voiced a character in Hollow Knight: Silksong. He has donated to educational, environmental, and open-source software causes, including his alma mater and the game development framework MonoGame.
From Wikipedia’s article on Eric Barone, shared under CC BY-SA 4.0.2
Companies
- ConcernedApe LLCChief executive officer Mar 14, 2016 to now41
- ConcernedApe LLCFounder41
Early life and education
- 2011University of Washington Tacoma Bachelor of Science, bachelor's degree; computer science2 3
- Date not recordedGreen River College associate degree3 4
Barone was born on December 3, 1987, in Los Angeles, California, and spent his childhood in Auburn, Washington, a suburb in the Seattle metropolitan area. He has cited the Harvest Moon series as a childhood favorite that continued to influence him into adulthood.
Although he had no formal musical training, Barone played music from a young age and was a member of several bands, including a nu metal band and an experimental pop band. For the experimental pop band's album he created his first video game, a LucasArts-inspired point-and-click game.
Barone graduated from the University of Washington Tacoma in 2011 with a degree in computer science, but did not at first consider game development as a career. Unable to find work after graduating, he began developing Stardew Valley as a way to practice programming in C#, intending to show the finished game to potential employers on his résumé.
From Wikipedia’s article on Eric Barone (this version), CC BY-SA 4.0.
Career
Occupation: voice actor, entrepreneur, writer, composer, video game designer, video game developer, video game artist, game designer.10 11
- Since 2016Chief executive, ConcernedApe LLC8
- Since 2013Usher, Paramount Theatre5 6
- Date not recordedFounded ConcernedApe LLC7
- Date not recordedChief executive officer, ConcernedApe LLC9
- Date not recordedFounder9
- Date not recordedVideo game developer9
- Date not recordedComposer9
Known for: Haunted Chocolatier, Stardew Valley, Air Pear, Stardew Valley: Original Soundtrack, The Official Stardew Valley Cookbook, Stardew Valley: The Board Game.12 13
Early projects (2008–2014)
In 2008, Barone released a game, 17CF Quest, a promotional tie-in for the music group 17 Colorful Feathers; its main character later appeared as a piece of furniture in Stardew Valley. In 2011, he created a comic strip series, Wumbus World.
In 2014, during the development of Stardew Valley, Barone took a month-long break to assemble a small mobile game for Android. Titled Air Pear, it was released on March 6, 2014; players guide a purple pear on a hoverboard between obstacles while competing for a high score.
Stardew Valley (2012–present)
Development and release
Barone began working on Stardew Valley in 2012 and released it in 2016. He created the game on his own, serving as its designer, programmer, animator, artist, composer, and writer, and worked an average of 10 hours a day, seven days a week, for four and a half years to complete it, a schedule that Game Developer described as self-imposed crunch. During this period he supported himself with part-time work as an evening usher at the Paramount Theatre.
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Post-release support
Barone released the game for PC before porting it to consoles and other platforms. He initially handled updates himself, and has been assisted by a small team since 2019. In 2024, the game received its 1.6 update.
Music and concerts
In 2016, Barone released the game's music as the album Stardew Valley: Original Soundtrack. On August 15, 2020, he followed it with Symphonic Tale: The Place I Truly Belong (Music from Stardew Valley), an orchestral album directed by Kentaro Sato and performed by the Budapest Symphony Orchestra.
In May 2021, Barone and Norihiko Hibino released the Stardew Valley installment of Prescription for Sleep, an album series that remixes video game soundtracks with piano and saxophone; it includes one new track, "Beauty in the Seasons". Barone announced two concert tours: Stardew Valley: Festival of Seasons in October 2023, featuring a selection of the game's music performed live by a chamber orchestra, and Stardew Valley: Symphony of Seasons in November 2024, featuring new arrangements of the game's music performed by a 35-piece orchestra.
Tabletop, books and crossovers
In February 2021, Barone and board game designer Cole Medeiros released Stardew Valley: The Board Game, a cooperative board game adaptation. The first printing sold out, and it returned to sale in November 2021 with revised cards and rules.
Barone co-authored The Official Stardew Valley Cookbook, released on May 14, 2024, which adapts more than 50 recipes from the game. In July 2026, he announced a companion book, The Official Stardew Valley Crochet Book, co-written with Ryan Novak and crochet designer Megan Lapp and scheduled for release by Random House Worlds on January 26, 2027.
In October 2024, the card game Balatro added Stardew Valley collaboration cards in its Friends of Jimbo 2 update, with the card art drawn by Barone. In July 2026, Wizards of the Coast announced a crossover between Stardew Valley and its collectible card game Magic: The Gathering, released as three Secret Lair card sets on July 27, 2026. Barone created original pixel art for the sets, including a new land card themed around the game.
Haunted Chocolatier (2021–present)
In October 2021, Barone announced that he was developing a new game, Haunted Chocolatier, in which the player runs a chocolate shop. As with Stardew Valley, Barone was developing the game largely on his own; he said in 2021 that almost everything in it, including its combat, was coded and drawn from scratch. The game places a greater emphasis on combat than Stardew Valley did. He continued to release updates for Stardew Valley while working on the new game.
Later projects (2022–present)
In 2022, Barone animated a music video for "Many Mirrors" by the indie pop band Alvvays, his first work in 3D animation.
In 2025, Barone voiced a character in Hollow Knight: Silksong.
From Wikipedia’s article on Eric Barone (this version), CC BY-SA 4.0.
Personal life
- BornDec 3, 1987, Los Angeles14 15
- CitizenshipUnited States2 16
- ResidenceAuburn, Capitol Hill, Seattle15 17
While developing Stardew Valley, Barone moved from his parents' home to Capitol Hill, Seattle, with his girlfriend, Amber Hageman, who worked two jobs to support them.
In a November 2024 interview, Barone said that he was a member of a Seattle-based steelpan band.
From Wikipedia’s article on Eric Barone (this version), CC BY-SA 4.0.
Philanthropy
In May 2021, Barone funded upgrades to the Giving Garden on the University of Washington Tacoma campus, including watering systems and a greenhouse, and his donations established a paid student coordinator position; according to the university's 2021 report, the garden donates more than 200 pounds (91 kg) of food each year. In 2024, he was listed as a donor of at least $25,000 to the Mountains to Sound Greenway Trust, a 501(c)(3) nonprofit that works to conserve the 1,500,000-acre (6,100 km2) corridor running from Seattle to Ellensburg along Interstate 90. In December 2025, MonoGame, the C# framework Stardew Valley uses, announced that Barone had supported the project with an initial donation of $125,000 and a commitment to donate $1,250 monthly.
From Wikipedia’s article on Eric Barone (this version), CC BY-SA 4.0.
Awards
- 2019UW Tacoma Distinguished Alumni Award18 29
- 2017Forbes 30 Under 3018 26
- 2017NAVGTR Awards for Stardew Valley18 28
- 2017The Steam Awards for Stardew Valley18 27
- 2016Golden Joystick Awards for Stardew Valley18 25
- 2016PC Gamer Game of the Year for Stardew Valley18 24
- Date not recordedBritish Academy Games Awards18 20
- Date not recordedGame Developers Choice Awards18 21
- Date not recordedIndependent Games Festival Award - Seumas McNally Grand Prize18 22
- Date not recordedSXSW Gaming Awards18 19
- Date not recordedThe Game Awards18 23
Links
Sources
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- 1WikidataEric Barone on Wikidata
- 2WikipediaEric Barone on Wikipedia
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- 4Wikidataeducation, as reported
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- 11Wikidataoccupation, as reported
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- 13Wikidatanotable work, as reported
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- 18WikidataEric Barone: award, on Wikidata
- 19Wikidataaward, as reported
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- 31WikidataOfficial website, as reported
- 32WikidataEric Barone: X, on Wikidata
- 33WikidataX, as reported
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- 36WikidataYouTube, as reported
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- 38WikidataEric Barone: IMDb, on Wikidata
- 39WikidataIMDb, as reported
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- 42Wikimedia CommonsEric Barone photo by Treefort Music Fest, CC BY 2.0