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Founded by Jakub Dvorský in 2003, in Brno.1
Amanita Design was founded in 2003. Samorost 2 won the Webby Award. In 2009, Amanita Design released the award-winning game Machinarium. Botanicula was released in April 2012 as both a standalone purchase as well as the subject of the Humble Botanicula Debut. On 24 March 2016, it released Samorost 3 (the follow-up to Samorost 2). The studio's eleventh project was Chuchel, which was released on 7 March 2018. In October 2019, the studio launched a non-linear adventure game Pilgrims on PC and Apple Arcade. In July 2020, Apple Arcade debuted Amanita's immersive puzzler Creaks, which was also released on PC, PlayStation 4, Xbox One and Nintendo Switch a week later. Amanita Design's latest release is the psychedelic horror Happy Game designed by Jaromír Plachý (Botanicula, CHUCHEL) and released in October 2021 on PC and Nintendo Switch. In February 2023, Happy Game arrived onto Google Play and iOS App Store.
On 18 May 2022, it announced a development of its first 3D adventure game – Phonopolis, featuring hand-crafted assets and traditional 12 FPS stop-motion animation. Phonopolis made its playable debut at Day of the Devs (San Francisco Edition) in March 2024, and in the same week, received the IGF Excellence in Visual Art award at GDC – Amanita Design's 5th Independent Games Festival award.
On 26 March 2025, the studio announced that from 26 March to 2 April, 100% of the proceeds from the sale of games and DLC will be used to help Ukraine.
From Wikipedia’s article on Amanita Design, shared under CC BY-SA 4.0.5