Jakub Dvorský
Photo: Jeriaska, CC BY 2.0, via Wikimedia Commons12

Jakub Dvorský

Czech game developer

Jakub Dvorský (born August 19, 1978) is a designer and video game creator from Brno, Czech Republic. In 2003, he founded Amanita Design, a small independent game developing studio based in the Czech Republic.2

From Wikipedia’s article on Jakub Dvorský (this version), CC BY-SA 4.0.

Born Aug 19, 1978.1

Companies

Career

Occupation: graphic artist, visual artist, game designer, draftsperson.5

Between 1994–1997, he was part of video game studio NoSense. He participated in development of projects Dračí Historie ("Dragon History"), Katapult ("Catapult") and Asmodeus: Tajemný kraj Ruthaniolu ("Asmodeus: Mysterious Country of Ruthaniol"). The studio was defunct in 1997. In the years 1997–2003, he studied at the Academy of Arts, Architecture and Design in Prague. He was taught by Jiří Barta.

In 2003, he established the company Amanita Design and released his first project Samorost ("Maverick"). Amanita Design was partially made from former NoSense staff. The studio develops games in Flash. Most of the projects were Point-and-click adventure games. Dvorský worked on projects such as Samorost 2, Machinarium, and Samorost 3, which was released on March 24, 2016 after five years in development. His latest game, Happy Game, was released 2021. He also worked on animated film Kooky for which he gained nomination for Český lev

Games

Dragon History - (1995)

Katapult - (1996)

Asmodeus - (1997)

Samorost (2003)

Rocketman VC – game for Nike (2004)

Samorost 2 (2005)

The Quest for the Rest – game for The Polyphonic Spree (2006)

Questionaut – educational game for BBC (2008)

Machinarium (2009)

Botanicula (2012)

Samorost 3 (2016)

Chuchel (2018)

Pilgrims (2019)

Creaks (2020)

Happy Game (2021)

Phonopolis (2026)

From Wikipedia’s article on Jakub Dvorský (this version), CC BY-SA 4.0.

Personal life

  • BornAug 19, 1978, Brno6
  • CitizenshipCzech Republic7