251270 on Korean Stock Exchange

Netmarble

Logo: Netmarble, Public domain, via Wikimedia Commons3

South Korean mobile game developer

Netmarble Corp. (Korean: 넷마블 주식회사) is a South Korean game developer and publisher, which was founded in 2000 by Bang Jun-hyuk.2 Its shares trade on Korean Stock Exchange under the symbol 251270.1 Wikipedia text CC BY-SA 4.0

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Last updated Oct 21, 2026.

Overview

2000Founded1

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  • Ticker251270 on Korean Stock Exchange1
  • Industryvideo game industry1
  • HeadquartersSouth Korea1
  • Websitewww.netmarble.net
  • Legal formpublic company1

Netmarble Corp. (Korean: 넷마블 주식회사) is a South Korean game developer and publisher, which was founded in 2000 by Bang Jun-hyuk.2

Corporate structure

Netmarble sits at the top of its group. 2 entities, 1 country on record. Switch between the flow chart and the network, and select any entity to see its details.

Built from subsidiaries, stakes and holdings from Wikidata (CC0); major holders from Schedules 13D and 13G. Each entity in the chart links to its source.

The story

Founded by Bang Jun-hyuk in 2000.1

Netmarble originated from the game developer Ipopsoft (아이팝소프트), which faced financial trouble in the late 1990s. In 1999, Bang Jun-hyuk was appointed an outside director, and took over the company the next year when it went into financial issues. Bang became the CEO, and the company was rebranded as Netmarble. At launch, Netmarble had 8 employees with a founding capital of ₩100,000,000.

After early success, Netmarble was acquired by CJ Group in 2004. Bang stepped down in 2006 due to health issues but returned in 2011 to refocus the company on mobile games.

In 2015, Netmarble developed Lineage 2: Revolution, which surpassed $924 million in revenue within 11 months of launch. The company continued releasing RPG mobile titles like Seven Knights, Raven (Evilbane), and Everybody's Marble. As of 2015, it employed over 3,000 people and operated in 120+ countries. Netmarble went public in May 2017, raising $2.4 billion.

Netmarble also formed a strategic partnership with CJ ENM and invested in SGN.

Between 2015 and 2017, Netmarble licensed Disney IPs, producing games such as Marvel: Future Fight (2015), Disney Magical Dice (2016), and Star Wars: Force Arena (2017).

In 2017, Netmarble acquired Kabam's Vancouver studio. In 2018, it appointed Park Sean as co-CEO alongside Kwon Young-sik.

That year, Netmarble acquired a 25.71% stake in Big Hit Entertainment (now Hybe Corporation), becoming its second-largest shareholder.

Netmarble later shut down both Disney Magical Dice and Star Wars: Force Arena, citing lack of support, leaving only Future Fight active.

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In December 2019, Netmarble acquired a 25.08% controlling stake in the home appliance rental company Coway from the Woongjin Group for approximately 1.74 trillion won ($1.46 billion). The acquisition was officially completed on February 11, 2020.

In 2021, Netmarble acquired Kung Fu Factory and launched the subsidiary Metaverse Entertainment with Kakao Entertainment. It debuted the virtual girl group Mave: in 2023.

Marvel Future Revolution launched in August 2021 but was shut down in August 2023 due to underperformance. In January 2024, Netmarble shut down Metaverse Entertainment and laid off 70 employees.

As of 2021, Netmarble's major shareholders included Bang Jun-hyuk (24.12%), CJ ENM (21.78%), Tencent via Han River Investment Pte. Ltd. (17.52%), NCsoft (6.8%), and others (29.78%).

In July 2025, Netmarble's liquidity was significantly strengthened by its investment in HYBE shares. Despite selling approximately ₩743 billion worth of stock in 2023 and 2024, it retained a 9.44% stake (393,813 shares) valued at around ₩11.07 trillion. Its original 2018 investment of ₩201.4 billion in HYBE had appreciated considerably. Additionally, its stake in NCsoft rebounded from a ₩1.5 trillion write-down to an estimated ₩400 billion in value.

Also in July 2025, Netmarble considered issuing ₩2.5 trillion in exchangeable bonds (EB), backed by part of its HYBE stake, to repay debt incurred from its ₩2 trillion acquisition of SpinX. NH Investment & Securities was expected to underwrite the deal, supported by NH Hedge Asset Management and institutional investors. The company had previously used HYBE shares as collateral, including a 2023 block trade and a 2024 price return swap.

However, in August 2025, Netmarble canceled the EB issuance due to volatility in HYBE's stock price following an "owner risk" scandal involving HYBE founder Bang Si-hyuk. The bond proceeds were intended to reduce SpinX-related debt, which has since been cut from approximately ₩1.6 trillion to the mid-₩200 billion range.

In April 2026, Netmarble announced to invest additional 150 billion won to increase its equity stake in Coway from 26.13% to 29.1%. This strategic move is primarily designed to block activist fund Align Partners from challenging its board representation and altering corporate governance. Additionally, tightening its grip secures a highly profitable subscription "cash cow" that provides stable dividend income to hedge against Netmarble's volatile gaming business.

In August 2026, Netmarble Chairman Bang junhyuk acquired additional 13.4% stake in the company from Tencent for approximately 374 billion KRW using personally secured funds, which increases his total shareholding from 24.93% to 38.34%. According to the company, the transaction was designed to reinforce responsible management by the largest stakeholder and mitigate market uncertainties regarding potential large scale share liquidations. Both companies confirmed that their strategic partnership across global gaming and other business area will remain unaffected.

From Wikipedia’s article on Netmarble, shared under CC BY-SA 4.0.4

Leadership

Who has led Netmarble, and when. Pick a name to see everywhere that person has worked.

Products and brands

  • online game

Listed on Wikidata.1

Subsidiaries and ownership

Owners

From Wikidata.1

Timeline

  1. 2000Founded Founded1

Sources

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