CRSR on Nasdaq

Corsair Gaming, Inc.

Corsair Gaming, Inc. is an American computer peripheral equipment company based in Fremont.2 Its shares trade on Nasdaq under the symbol CRSR.2

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Last updated Oct 21, 2026.

Overview

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  • TickerCRSR on Nasdaq2
  • IndustryComputer Peripheral Equipment, NEC2
  • HeadquartersFremont, United States2
  • Incorporated inDE3
  • Business address115 N. Mccarthy Boulevard, Milpitas, Ca 950353
  • Filer categoryAccelerated filer3
  • Legal formCorporation2
  • LEI549300Y7YT18L8G0H5252
  • StatusActive2
  • LEI statusLapsed (not renewed)2
  • Registered addressC/O CORPORATION SERVICE COMPANY, 19808 Wilmington, United States2
  • Registered withDivision of Corporations, Department of State, 64846652

Corsair Gaming, Inc. (also referred to in this document as “Corsair,” “we,” the “company,” or the “registrant”) is a leading global provider and innovator of high-performance products for gamers and digital creators such as streamers, vloggers and broadcasters. Our industry-leading gaming products help digital athletes, from casual gamers to committed professionals, perform at their peak across personal computer (“PC”), sim racing and console platforms, and our streaming products enable creators, particularly streamers, to produce studio-quality content to share with friends or to broadcast to millions of fans. Our PC components products offer our customers multiple options to build their customized gaming and workstation desktop PCs. We design and sell high-performance gaming and streaming peripherals, components and systems to enthusiasts globally.5 From its latest annual report

Financials

From the company’s reports to the SEC. Every number links to the filing it came from.

Key numbers, fiscal 2025

28.9%Gross margin6
0.1%Operating margin6
-1.1%Net margin6
11.9%Revenue growth, 20256
-2.6%Return on equity6
0.18×Debt to equity6
$34.7MFree cash flow6

What sells

Revenue by product, business segment and region, as the company reports it to the SEC.

Business segments

Gaming Components And Systems brought in 67% of the revenue Corsair Gaming, Inc. broke down this way in fiscal 2025.

  1. Gaming Components And Systems$980.3M667%up 16% from 2024
  2. Gamer And Creator Peripherals$492.1M633%up 4% from 2024
Business segments by year
Business segments202320242025
Gaming Components And Systems$1.1B$843.6M$980.3M
Gamer And Creator Peripherals$394.9M$472.7M$492.1M

Regions

United States brought in 43% of the revenue Corsair Gaming, Inc. broke down this way in fiscal 2025.

  1. United States$633.6M643%up 3% from 2024
  2. Europe And Middle East$565.8M638%up 19% from 2024
  3. Asia Pacific$183.6M612%up 27% from 2024
  4. Americas$89.6M66%up 9% from 2024
Regions by year
Regions202320242025
United States$659.3M$614.7M$633.6M
Europe And Middle East$512.2M$475.9M$565.8M
Asia Pacific$196.6M$144.0M$183.6M
Americas$91.7M$81.8M$89.6M

Where the money goes

Where each dollar of revenue went, fiscal 2025

  • Cost of revenue71¢$1.0B
  • Research and development5¢$69.1M
  • Selling, general and admin24¢$354.7M
  • Income tax0¢$2.8M

Out of $1.5B in revenue.6 The company lost money this year.

Where each dollar of operating cash went, fiscal 2025

  • Capital spending31¢$15.4M
  • Kept or used elsewhere69¢$34.7M

Out of $50.1M of cash from operations.6

Financial statements

Revenue789106$1.5B in 2025+34% since 2019
0$500.0M$1.0B$1.5B$2.0B2019: $1.1B$1.1B20192020: $1.7B$1.7B2020+55%2021: $1.9B$1.9B2021+12%2022: $1.4B$1.4B2022−28%2023: $1.5B$1.5B2023+6%2024: $1.3B$1.3B2024−10%2025: $1.5B$1.5B2025+12%
Gross profit789106$425.9M in 2025+90% since 2019
0$200.0M$400.0M$600.0M2019: $224.3M$224.3M20192020: $465.4M$465.4M2020+108%2021: $513.9M$513.9M2021+10%2022: $296.6M$296.6M2022−42%2023: $360.3M$360.3M2023+21%2024: $327.6M$327.6M2024−9%2025: $425.9M$425.9M2025+30%
Operating income789106$2.1M in 2025−91% since 2019
-$100.0M0$100.0M$200.0M2019: $23.7M$23.7M20192020: $158.4M$158.4M2020+568%2021: $137.9M$137.9M2021−13%2022: -$54.8M-$54.8M20222023: $9.7M$9.7M20232024: -$50.0M-$50.0M20242025: $2.1M$2.1M2025
Net income789106-$16.2M in 2025+93% since 2019
-$100.0M-$50.0M0$50.0M$100.0M$150.0M2019: -$8.4M-$8.4M20192020: $103.2M$103.2M20202021: $101.0M$101.0M2021−2%2022: -$54.4M-$54.4M20222023: -$2.6M-$2.6M2023−95%2024: -$85.2M-$85.2M2024+3189%2025: -$16.2M-$16.2M2025−81%

Every line of the income statement as filed: the last 3 fiscal years, latest first.6

Period ending2025-12-312024-12-312023-12-31
Net revenue$1.5B$1.3B$1.5B
Cost of revenue$1.0B$988.8M$1.1B
Gross profit$425.9M$327.6M$360.3M
Sales, general and administrative$354.7M$310.0M$285.3M
Product development$69.1M$67.5M$65.3M
Total operating expenses$423.8M$377.6M$350.6M
Operating income (loss)$2.1M-$50.0M$9.7M
Interest expense-$9.3M-$13.2M-$17.4M
Interest income$1.7M$3.3M$6.8M
Other expense, net-$6.5M-$1.8M-$2.6M
Total other expense, net-$14.2M-$11.7M-$13.2M
Loss before income taxes-$12.1M-$61.7M-$3.5M
Income tax benefit (expense)-$2.8M-$21.7M$2.4M
Net loss-$15.0M-$83.4M-$1.0M
Less: Net income attributable to noncontrolling interest$1.2M$1.8M$1.6M
Net loss attributable to Corsair Gaming, Inc.-$16.2M-$85.2M-$2.6M
Change in redemption value of redeemable noncontrolling interest$3.7M-$14.0M$5.8M
Net income (loss) attributable to common stockholders of Corsair Gaming, Inc.-$12.5M-$99.2M$3.2M
Basic-$0.12-$0.95$0.03
Diluted-$0.12-$0.95$0.03
Basic106.0M shares104.2M shares102.5M shares
Diluted106.0M shares104.2M shares106.3M shares

Compare Corsair Gaming, Inc. with another company

Corporate structure

Corsair Gaming, Inc. sits at the top of its group. 22 entities, 15 countries on record. Switch between the flow chart and the network, and select any entity to see its details.

Major holders of Corsair Gaming, Inc.

  • VANGUARD GROUP INC Filed SCHEDULE 13G/A on Corsair Gaming, Inc., latest Mar 26, 2026 (3 filings since Feb 13, 2024)
  • BlackRock Filed SC 13G/A on Corsair Gaming, Inc., latest Jan 29, 2024 (2 filings since Feb 3, 2023)
  • Corsair Group (Cayman), LP Filed SC 13D on Corsair Gaming, Inc., latest Nov 23, 2022 (2 filings since Apr 28, 2022)
  • Corsair Gaming, Inc. Fremont, California, United States
    • Corsair (Shenzhen) Trading Company Ltd. Subsidiary · China
    • Corsair Canada Limited Subsidiary · Canada
    • Corsair Components Limited Subsidiary · United Kingdom
    • Corsair Design System Company Limited Subsidiary · Vietnam
    • Corsair Engineering d.o.o. Subsidiary · Slovenia
    • Corsair Fanatec Australia PTY Ltd. Subsidiary · Australia
    • Corsair Fanatec Japan KK Subsidiary · Japan
    • Corsair Gaming S.A.S Subsidiary · France
    • Corsair GmbH Subsidiary · Germany
    • Corsair Holdings (Hong Kong) Limited Subsidiary · Hong Kong
    • Corsair International Holdings Company Limited Subsidiary · United Kingdom
    • Corsair Japan GK Subsidiary · Japan
    • Corsair Memory B.V. Subsidiary · Netherlands
    • Corsair Singapore Pte. Ltd. Subsidiary · Singapore
    • Elgato iDisplay Holding Ltd. Subsidiary · Cayman Islands
    • Elgato iDisplay Limited (Hong Kong) Subsidiary · Hong Kong
    • Elgato iDisplay Ltd. Taiwan Branch Subsidiary · Taiwan
    • Endor Hong Kong Ltd. Subsidiary · Hong Kong
    • Endor Technology (Shenzhen) Co., Ltd. Subsidiary · China
    • Ironburg Inventions Limited Subsidiary · United Kingdom
    • Scuf Gaming Europe Limited Subsidiary · United Kingdom

Built from parent and subsidiary links from GLEIF, the Global Legal Entity Identifier Foundation (CC0); subsidiaries listed in Exhibit 21 of annual reports filed with the SEC; major holders from Schedules 13D and 13G. Each entity in the chart links to its source.

What it owns

What Corsair Gaming, Inc. reports owning in its annual reports to the SEC: buildings, land and equipment, real estate and locations, investments, intangible assets and inventory, at the end of its latest fiscal year and a year before.

Property and equipment

ItemLatestA year beforeChange
Property and equipment, before depreciation$80.7M6 Dec 31, 2025$71.4M6 Dec 31, 2024+13.1%
Accumulated depreciation$49.2M6 Dec 31, 2025$41.7M6 Dec 31, 2024+18.1%
Property and equipment, net$31.5M6 Dec 31, 2025$29.7M6 Dec 31, 2024+6.0%
Operating-lease assets (leased space)$57.6M6 Dec 31, 2025$52.6M6 Dec 31, 2024+9.5%

Intangibles and goodwill

ItemLatestA year beforeChange
Goodwill$357.8M6 Dec 31, 2025$354.2M6 Dec 31, 2024+1.0%
Intangible assets, net (excluding goodwill)$125.2M6 Dec 31, 2025$164.3M6 Dec 31, 2024−23.8%
Finite-lived intangibles, gross$337.2M6 Dec 31, 2025$353.9M6 Dec 31, 2024−4.7%
Accumulated amortization$247.4M6 Dec 31, 2025$225.0M6 Dec 31, 2024+10.0%
Finite-lived intangibles, net$89.8M6 Dec 31, 2025$128.9M6 Dec 31, 2024−30.3%

Inventory

ItemLatestA year beforeChange
Inventory, total$303.3M6 Dec 31, 2025$260.0M6 Dec 31, 2024+16.7%
Raw materials$72.5M6 Dec 31, 2025$54.6M6 Dec 31, 2024+32.8%
Work in process$12.9M6 Dec 31, 2025$14.9M6 Dec 31, 2024−13.8%
Finished goods$217.9M6 Dec 31, 2025$190.5M6 Dec 31, 2024+14.4%

Properties, in its own words

Our current principal executive office is located in Milpitas, California and consists of approximately 118,000 square feet of space under a lease that expires in August 2035. We also lease manufacturing and warehousing facilities in Georgia, Florida, Netherlands, United Kingdom and Taiwan, as well as properties in various parts of the United States, Europe and Asia for our product development, sales and service support and administrative functions. Our total property leases as of December 31, 2025, which expire at various dates through August 2035, are for an aggregate of approximately 743,000 square feet (including the Milpitas headquarters lease). In addition, we have approximately 375,000 square feet of space dedicated to us in our contracts with various third-party distribution centers in California, Canada and China for additional warehouses to store our inventory.

Both our Gamer and Creator Peripherals segment and Gaming Components and Systems segment utilize substantially each of our leased facilities.

The rest of Item 2

We believe that the facilities that we currently occupy are adequate for our current needs and that suitable additional space will be available, as needed, to accommodate the presently foreseeable expansion of our operations.

Item 2 of the 10-K filed Feb 25, 2026.5

Leadership

Who has led Corsair Gaming, Inc., and when. Pick a name to see everywhere that person has worked.

Board members and other officers (13)

Subsidiaries and ownership

Subsidiaries (Exhibit 21)

  • Corsair (Shenzhen) Trading Company Ltd. China4
  • Corsair Canada Limited Canada4
  • Corsair Components Limited United Kingdom4
  • Corsair Design System Company Limited Vietnam4
  • Corsair Engineering d.o.o. Slovenia4
  • Corsair Fanatec Australia PTY Ltd. Australia4
  • Corsair Fanatec Japan KK Japan4
  • Corsair Gaming S.A.S France4
  • Corsair GmbH Germany4
  • Corsair Holdings (Hong Kong) Limited Hong Kong4
  • Corsair International Holdings Company Limited United Kingdom4
  • Corsair Japan GK Japan4
  • Corsair Memory B.V. Netherlands4
  • Corsair Memory Co., Ltd Taiwan4
  • Corsair Memory, Inc. Delaware, United States4
  • Corsair Singapore Pte. Ltd. Singapore4
  • Elgato iDisplay Holding Ltd. Cayman Islands4
  • Elgato iDisplay Limited (Hong Kong) Hong Kong4
  • Elgato iDisplay Ltd. Taiwan Branch Taiwan4
  • Endor Hong Kong Ltd. Hong Kong4
  • Endor Technology (Shenzhen) Co., Ltd. China4
  • Ironburg Inventions Limited United Kingdom4
  • Scuf Gaming Europe Limited United Kingdom4

The subsidiaries the company lists in Exhibit 21 of its annual report, as filed.

Timeline

  1. Oct 13, 20268-K Executive or director change30
  2. Aug 6, 20268-K Results of operations31
  3. Jun 18, 20268-K Shareholder vote32
  4. May 7, 20268-K Results of operations33
  5. Mar 11, 20268-K Executive or director change34
  6. Feb 12, 20268-K Results of operations35
  7. Nov 20, 20258-K Executive or director change36
  8. Nov 4, 20258-K Results of operations37
  9. Aug 7, 20258-K Results of operations38
  10. Jul 3, 2025New chief executive Thi L. La becomes CEO14
  11. Jul 2, 20258-K Entered a material agreement39
  12. Jun 13, 20258-K Shareholder vote40
  13. May 6, 20258-K Results of operations41
  14. Feb 17, 2021New chief executive Andrew J. Paul becomes CEO15

Calendar

Coming up

  1. Nov 5, 2026 · After the closeReports results for the quarter ending Sep/2026 A year earlier it reported $0.02 a share, on Nov 4, 2025.42

When it reported results

  1. Aug 6, 2026Reported quarterly or annual results31
  2. May 7, 2026Reported quarterly or annual results33
  3. Feb 12, 2026Reported quarterly or annual results35
  4. Nov 4, 2025Reported quarterly or annual results37
  5. Aug 7, 2025Reported quarterly or annual results38
  6. May 6, 2025Reported quarterly or annual results41
  7. Feb 12, 2025Reported quarterly or annual results43
  8. Nov 6, 2024Reported quarterly or annual results44

Upcoming dates from Nasdaq's calendar; past results from the company's 8-K filings (Item 2.02). The full markets calendar

Filings

234 filings to the SEC since October 2021: 5 annual reports, 15 quarterly reports, 44 major events, 118 insider forms, 7 large holders, 45 other. The latest 20:

  1. Oct 13, 20268-K EDGAR
  2. Aug 28, 20264 PRIMARY DOCUMENT EDGAR
  3. Aug 19, 20264 PRIMARY DOCUMENT EDGAR
  4. Aug 18, 20264 PRIMARY DOCUMENT EDGAR
  5. Aug 14, 20264 PRIMARY DOCUMENT EDGAR
  6. Aug 13, 2026144 EDGAR
  7. Aug 6, 202610-Q EDGAR
  8. Aug 6, 20268-K EDGAR
  9. Jun 24, 20264/A PRIMARY DOCUMENT EDGAR
  10. Jun 24, 20264/A PRIMARY DOCUMENT EDGAR
  11. Jun 24, 20264/A PRIMARY DOCUMENT EDGAR
  12. Jun 24, 20264/A PRIMARY DOCUMENT EDGAR
  13. Jun 18, 20264 PRIMARY DOCUMENT EDGAR
  14. Jun 18, 20264 PRIMARY DOCUMENT EDGAR
  15. Jun 18, 20264 PRIMARY DOCUMENT EDGAR
  16. Jun 18, 20268-K EDGAR
  17. Jun 18, 20264 PRIMARY DOCUMENT EDGAR
  18. Jun 1, 20264 PRIMARY DOCUMENT EDGAR
  19. Jun 1, 2026SD EDGAR
  20. May 7, 2026S-8 EDGAR

The 234 filings since October 2021 can be filtered by form type and year here when JavaScript is on.

Every filing from the last five years, summarized. The full record is on SEC EDGAR.

Insider trades

23 open-market trades by officers, directors and large owners since October 2021: 6 buys and 17 sales. Grants, option exercises and gifts are left out.

DateWhoTradeSharesPriceValueFiling
Aug 13, 2026Kim Sarah MearsDirectorSale8,874$13.69$121.5KForm 4
Nov 25, 2025La Thi LChief Executive OfficerBuy50,000$6.10$305.0KForm 4
Nov 10, 2025Kim Sarah MearsDirectorSale5,263$6.42$33.8KForm 4
Nov 7, 2025Szteinbaum Samuel R.DirectorBuy100,000$6.59$659.0KForm 4
Aug 12, 2025Kim Sarah MearsDirectorSale7,286$9.20$67.0KForm 4
Aug 8, 2025Potter Michael GChief Financial OfficerSale1,123$10.08$11.3KForm 4
Mar 19, 2025Potter Michael GChief Financial OfficerSale4,124$10.08$41.6KForm 4
Jul 5, 2024Potter Michael GChief Financial OfficerSale1,947$10.33$20.1KForm 4
Jan 8, 2024La Thi LChief Executive OfficerSale3,837$14.00$53.7KForm 4
Sep 15, 2023Potter Michael GChief Financial OfficerSale10,000$15.03$150.3KForm 4
Jul 3, 2023La Thi LChief Executive OfficerSale4,387$17.69$77.6KForm 4
Jun 2, 2023Potter Michael GChief Financial OfficerSale10,000$20.00$200.0KForm 4
Jun 1, 2023Potter Michael GChief Financial OfficerSale10,000$19.48$194.8KForm 4
May 18, 2023Potter Michael GChief Financial OfficerSale10,000$20.00$200.0KForm 4
May 16, 2023Potter Michael GChief Financial OfficerSale4,088$18.90$77.3KForm 4
Apr 3, 2023La Thi LChief Executive OfficerSale5,000$18.14$90.7KForm 4
Mar 1, 2023Potter Michael GChief Financial OfficerSale10,000$17.24$172.4KForm 4
Jan 4, 2023La Thi LChief Executive OfficerSale5,000$14.00$70.0KForm 4
Jan 4, 2023Potter Michael GChief Financial OfficerSale3,585$13.88$49.8KForm 4
Nov 15, 2022Corsair Group (Cayman), LP10% ownerBuy2,121,212$16.50$35.0MForm 4

All 23 trades can be filtered by person here when JavaScript is on.

From Forms 4 filed with the SEC.

Major holders

Investors who own more than 5% of the shares must tell the SEC: a 13D if they may seek to influence the company, a 13G if they hold passively.

Executive pay

What the company paid its top executives, from the summary compensation table in its proxy statement. Total pay includes salary, bonus, stock and option awards and other pay, as the company valued them.

YearExecutiveAgeSalaryTotal pay
2025Thi L. La61$700.0K$8.0M48
2025Michael G. Potter$560.0K$3.2M48
2025Andrew J. Paul$450.0K$1.2M48
2025Gordon MattinglyChief Financial Officer55$41.8K$52.8K48
2024Former ChiefExecutive Officer$850.0K$6.0M48
2024Chief Executive Officer and Former President and Chief Operating Officer$563.0K$4.7M48
2024Former Chief Financial Officer$525.0K$2.4M48
2023Former ChiefExecutive Officer$1.8M$6.7M48
2023Chief Executive Officer and Former President and Chief Operating Officer$563.0K$3.4M48
2023Former Chief Financial Officer$525.0K$2.5M48

Held by these funds

The largest holders among investment managers' 13F reports for the quarter ending Jun 30, 2026, the top 25 of 100. Change is in shares since the quarter before.

FundSharesValueShare of the fundChange
BlackRock, Inc.7,769,508$75.1M0.0%+400,517
Aqr Capital Management LLC3,093,768$29.9M0.0%+1,100,577
Dimensional Fund Advisors LP2,960,712$28.6M0.0%+637,845
Vanguard Portfolio Management LLC2,769,103$26.8M0.0%−13,043
Vanguard Capital Management LLC2,132,442$20.6M0.0%+69,205
Massachusetts Financial Services Co /ma/2,017,225$19.5M0.0%−1,102,083
State Street Corp1,756,415$17.0M0.0%−16,886
Goldman Sachs Group Inc1,565,278$15.1M0.0%+332,256
Geode Capital Management, LLC1,278,164$12.4M0.0%+80,219
Nuveen, LLC961,315$9.3M0.0%+879,414
Arrowstreet Capital, Limited Partnership783,634$7.6M0.0%+660,097
Invesco Ltd.680,916$6.6M0.0%−684,274
Northern Trust Corp650,392$6.3M0.0%+117,027
Palisade Capital Management, LP559,151$5.4M0.3%−1,061,929
Millennium Management LLC528,438$5.1M0.0%+302,585
Morgan Stanley524,541$5.1M0.0%−195,988
Landscape Capital Management, L.l.c.522,627$5.1M0.3%+491,893
Charles Schwab Investment Management Inc476,103$4.6M0.0%+48,875
D. E. Shaw & Co., Inc.453,419$4.4M0.0%−995,832
Jpmorgan Chase & Co458,917$4.2M0.0%+439,552
New York State Common Retirement Fund435,964$4.2M0.0%−159,849
Bank Of America Corp /de/376,245$3.6M0.0%+145,545
Vanguard Fiduciary Trust Co312,810$3.0M0.0%+13,579
Bank of New York Mellon Corp296,469$2.9M0.0%+4,809
Connor, Clark & Lunn Investment Management Ltd.282,475$2.7M0.0%+181,615

13F reports cover disclosed long positions in U.S. stocks only.

SEC filer profile

How Corsair Gaming, Inc. is registered with the Securities and Exchange Commission, from its EDGAR record and the cover page of its latest annual report.

  • Name on EDGARCorsair Gaming, Inc.1
  • CIK0001743759
  • Employer ID (EIN)82-23353065
  • Filer statusAccelerated filer not an emerging growth company; not a smaller reporting company; not a shell company5
  • Incorporated inDelaware5
  • Fiscal year endsDecember 311
  • Industry code (SIC)3577 Computer Peripheral Equipment, NEC1
  • SEC reviewing officeOffice of Technology, Division of Corporation Finance1
  • Business address115 N. Mccarthy Boulevard, Milpitas, CA 950351
  • Phone51065787471
  • Shares outstanding108,176,959 as of Jul 28, 202612
  • Public float$435.3M as of Jun 30, 20255
  • AuditorKPMG LLP, Santa Clara, California PCAOB ID 185; it also attests to the company’s internal control over financial reporting5
  • On EDGAR sinceJun 15, 20181
  • Filings337 in all: 4 (148), 8-K (53), 10-Q (18), 3 (15), 144 (10), UPLOAD (8), S-8 (7), 10-K (6)1
    All 32 form types

    DEF 14A (6), DEFA14A (6), DRS/A (6), CORRESP (5), SD (5), 4/A (4), 5 (4), EFFECT (4), S-1/A (4), DRSLTR (3), SC 13G (3), SC 13G/A (3), 424B4 (2), 424B5 (2), 8-K/A (2), DRS (2), S-1 (2), S-3 (2), SCHEDULE 13G/A (2), 424B3 (1), 8-A12B (1), CERT (1), S-3/A (1), SC 13D (1)

  • Latest filingsAnnual report (10-K) Feb 25, 2026
    Quarterly report (10-Q) Aug 6, 2026
    Proxy statement (DEF 14A) Apr 30, 2026
    Latest 8-K (8-K) Oct 13, 2026

Securities registered for trading

ClassSymbolExchange
Common Stock, $0.0001 par value per shareCRSRThe Nasdaq Global Select Market

From the cover page of the 10-K filed Feb 25, 2026 (Section 12(b) of the Exchange Act).5

Risk factors and legal proceedings

The risks Corsair Gaming, Inc. names in Item 1A of its 10-K filed Feb 25, 2026: 66 risks under these headings, as written.5

  • Risks Related to Our Business
  • Our competitive position and success in the market depend to a significant degree upon our ability to build and maintain the strength of our brands among gaming enthusiasts and creators, and any failure to build and maintain our brands may seriously harm our business.
  • Our success and growth depend on our ability to continuously improve our existing products and develop and successfully market new products. If we are unable to do so, demand for our current products may decline and new products we introduce may not be successful.
  • We depend upon the introduction and success of new third-party high-performance computer hardware, particularly GPUs and CPUs, and sophisticated new video games to drive sales of our products. If newly introduced GPUs, CPUs and sophisticated new video games are not successful, if the rate at which those products are introduced declines, or if such products are not readily available, our business may be seriously harmed.
  • We face intense competition, and if we do not compete effectively, we could lose market share, demand for our products could decline and our business may be seriously harmed.
  • Competitors in the gamer and creator peripherals market.
  • Competitors in the gaming components and systems market.
  • Our growth prospects are, to a certain extent, connected with the ongoing growth of the gaming and content creation industries, including live game streaming and esports, and any restriction of or decline or reduction in the growth or popularity of the gaming or content creation industries may seriously harm our business.
  • Changes in trade policy and regulations in the U.S. and other countries, including changes in trade agreements and the imposition of tariffs, as well as retaliatory responses, may have adverse impacts on our business, results of operations and financial condition.
  • Currency exchange rate fluctuations could increase our manufacturing costs, or result in our products becoming relatively more expensive to our overseas customers, either of which may seriously harm our business.
  • Supply chain issues, including scarcity of raw materials or other components to produce our products and limited ability to control or influence our procurement process, could increase costs or cause a delay in our ability to produce our products and could adversely affect our future results of operations and our overall financial performance.
  • Our sales are subject to seasonal fluctuations, which may seriously harm our business. Total unit shipments of our products tend to be higher during the third and fourth quarters of the year.
The other 55 risks
  • Our results of operations are subject to substantial quarterly and annual fluctuations, which may adversely affect the market price of our common stock.
  • Cloud computing may seriously harm our business.
  • Conditions in the retail and consumer electronics markets may significantly affect our business and could have an adverse effect on our net revenue.
  • DRAM integrated circuits account for most of the cost of producing our DRAM modules and fluctuations in the market price and availability of DRAM integrated circuits may have a material impact on our net revenue and gross profit.
  • Political instability, global conflict and ongoing wars or military actions could adversely affect our business, financial condition and results of operations.
  • If we lose or are unable to attract and retain key management, our ability to compete could be seriously harmed and our financial performance could suffer.
  • We rely on highly skilled personnel and if we are unable to attract, retain or motivate key personnel or hire qualified personnel our business may be seriously harmed.
  • A significant portion of our net revenue is generated by sales of DRAM modules and any significant decrease in the average selling prices of our DRAM modules would seriously harm our business.
  • Sales to a limited number of customers represent a significant portion of our net revenue, and the loss of one or more of our key customers may seriously harm our business.
  • We have limited manufacturing facilities that only assemble our DRAM modules, custom built PCs, custom cooling and controllers, we have no guaranteed sources of supply of products or components and we depend upon a small number of manufacturers, some of which are exclusive or single-source suppliers, to supply our products, each of which may result in product or component shortages, delayed deliveries and quality control problems.
  • If our proprietary iCUE software or Elgato streaming software suite have any “bugs” or glitches, or if we are unable to update the iCUE software or Elgato streaming software suite to incorporate innovations, our business may be seriously harmed.
  • The need to continuously develop new products and product improvements increases the risk that our products will contain defects or fail to meet specifications, which may increase our warranty costs and product returns, lead to recalls of products, damage our reputation and seriously harm our business.
  • While we operate a facility in Taiwan that assembles, tests and packages all of our DRAM modules and certain other products, we rely upon manufacturers in China and Southeast Asia to produce a significant portion of our other products, which exposes us to risks that may seriously harm our business.
  • If we do not successfully coordinate the worldwide manufacturing and distribution of our products, we could lose sales.
  • Our operating results are particularly sensitive to freight costs, and our costs may increase significantly if we are unable to ship and transport finished products efficiently and economically across long distances and international borders, which may seriously harm our business.
  • Technological developments or other changes in our industry could render our products less competitive or obsolete, which may seriously harm our business.
  • We order most of our products from third-party manufacturers based on our forecasts of future demand and targeted inventory levels, which exposes us to the risk of both product shortages, which may result in lost sales and higher expenses, and excess inventory, which may require us to sell our products at substantial discounts and lead to write-offs.
  • Our indemnification obligations to our customers and suppliers for intellectual property infringement claims could require us to pay substantial amounts and may seriously harm our business.
  • If we are unable to integrate our products and proprietary software with third-party hardware, operating system software, including open source systems, and other products, the functionality of our products would be adversely affected, which may seriously harm our business.
  • One of our strategies is to grow through acquisitions, which could result in operating difficulties, dilution to our stockholders and other seriously harmful consequences.
  • Our sponsorship of individuals, teams and events within the gaming community is subject to numerous risks that may seriously harm our business.
  • We need substantial working capital to operate our business, and we rely to a significant degree upon credit extended by our manufacturers and suppliers and borrowings under our revolving credit facility to meet our working capital needs. If we are unable to meet our working capital needs, we may be required to reduce expenses or product purchases, or delay the development, commercialization and marketing of our products, which would seriously harm our business.
  • Indebtedness and the terms of our credit facilities may impair our ability to respond to changing business and economic conditions and may seriously harm our business.
  • Cash flow required to pay debt service.
  • We conduct our operations and sell our products internationally and the effect of business, legal, geopolitical and economic risks associated with international operations may seriously harm our business.
  • We are subject to taxation-related risks in multiple jurisdictions, and the adoption and interpretation of new tax legislation, tax regulations, tax rulings, or exposure to additional tax liabilities could materially affect our business, financial condition and results of operations.
  • Our ability to utilize our net operating losses (“NOLs”) carryforwards and certain other tax attributes may be limited.
  • System security and data protection breaches, as well as cyber-attacks, could disrupt our operations, reduce our expected revenue and increase our expenses, which may seriously harm our business.
  • We are currently subject to U.S. federal and state and foreign laws, regulations and industry standards relating to data privacy and security, and our failure or perceived failure to comply as well as actions by regulatory authorities or changes in legislation and regulation in the jurisdictions in which we operate could have a material adverse effect on our business.
  • We use AI in our business, and challenges relating to the development and use of AI, including generative AI, may result in competitive harm, reputational damage, and legal liability, and adversely affect our results of operations.
  • We may be adversely affected by the financial condition of retailers and distributors to whom we sell our products and may also be adversely affected by the financial condition of our competitors.
  • Our online operations are subject to numerous risks that may seriously harm our business.
  • We may recognize restructuring and impairment charges in future periods, which will adversely affect our operating results and could seriously harm our business.
  • Our future success depends to a large degree on our ability to defend the Corsair brand and product family brands such as SCUF, Elgato, Fanatec and iCUE from infringement and, if we are unable to adequately protect, enforce, or defend our brands and other intellectual property, our business, financial condition, or results of operations could be adversely affected.
  • Some of our products rely on open source software, which may expose us to additional risks and could impact our proprietary software and products.
  • We are, have in the past been, and may in the future be, subject to intellectual property infringement claims, which are costly to defend, could require us to pay damages or royalties and could limit our ability to use certain technologies in the future.
  • We and our contract manufacturers may be adversely affected by seismic activity or other natural disasters, and our business continuity and disaster recovery plans may not adequately protect us from a serious disaster.
  • We are subject to various environmental laws, conflict mineral-related provisions of the Dodd-Frank Act and other regulations that could impose substantial costs upon us and may seriously harm our business.
  • Risks Related to Our Common Stock
  • We are controlled by a single stockholder, EagleTree, whose interests in our business may be different than yours.
  • We are a “controlled company” within the meaning of the Nasdaq Global Select Market rules and, as a result, qualify for, and intend to rely on, exemptions from certain corporate governance requirements. You will not have the same protections afforded to stockholders of companies that are subject to such requirements.
  • The market price of our common stock may be volatile and may decline.
  • An active, liquid and orderly market for our common stock may not be maintained.
  • Future sales of our common stock in the public market could cause our stock price to fall.
  • If we sell shares of our common stock in future financings, stockholders may experience immediate dilution and, as a result, our stock price may decline.
  • Our amended and restated certificate of incorporation and amended and restated bylaws contain antitakeover provisions that could delay, deter or prevent takeover attempts that stockholders may consider favorable or attempts to replace or remove our management that would be beneficial to our stockholders.
  • Claims for indemnification by our directors and officers may reduce our available funds to satisfy successful third-party claims against us and may reduce the amount of money available to us.
  • We do not currently intend to pay dividends on our common stock, and, consequently, your ability to achieve a return on your investment will depend on appreciation in the price of our common stock.
  • If securities or industry analysts do not publish or cease publishing research or reports about our business, if they adversely change their recommendations regarding our shares or if our operating results do not meet their expectations, the market price of our common stock could decline.
  • Our amended and restated certificate of incorporation provides that the Court of Chancery of the State of Delaware will be the sole and exclusive forum for substantially all disputes between us and our stockholders, which could limit our stockholders’ ability to obtain a favorable judicial forum for disputes with us or our directors, officers or employees.
  • Our amended and restated certificate of incorporation contains a provision renouncing our interest and expectancy in certain corporate opportunities.
  • General Risk Factors
  • Failure to comply with other laws and governmental regulations may seriously harm our business.
  • Failure to comply with the U.S. Foreign Corrupt Practices Act, other applicable anti-corruption and anti-bribery laws, and applicable economic and trade sanctions and export control laws could subject us to penalties and other adverse consequences that may seriously harm our business.
  • As a public reporting company, we are subject to rules and regulations established from time to time by the SEC and Nasdaq regarding our internal controls over financial reporting. We may not complete needed improvements to our internal controls over financial reporting in a timely manner, or these internal controls may not be determined to be effective, which may adversely affect investor confidence in our company and, as a result, the value of our common stock and your investment.
  • We incur significant expenses as a result of being a public company, and our management needs to devote substantial time to compliance with our public company responsibilities and corporate governance practices.
  • Our business could be negatively impacted by corporate citizenship and ESG matters and/or our reporting of such matters.

Legal proceedings

We may from time to time be involved in various legal proceedings of a character normally incident to the ordinary course of our business. Although the outcome of any pending matters, and the amount, if any, of our ultimate liability and any other forms of remedies with respect to these matters, cannot be determined or predicted with certainty, we do not believe that the ultimate outcome of these matters will have a material adverse effect on our business, results of operations or financial condition.

The opening of Item 3, Legal Proceedings.5

Sources

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