RBLX on NYSE

Roblox Corporation

Logo: corp.roblox.com5

American video game company

The Roblox Corporation (ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, a game platform, which was released in 2006. As of December 31, 2024, the company employs over 2,400 people.3 Its shares trade on NYSE under the symbol RBLX.1 Wikipedia text CC BY-SA 4.0

Price unavailable

Last updated Oct 21, 2026.

Overview

$4.9BRevenue, fiscal 20256
-$1.1BNet income, fiscal 20256
2004Founded1

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  • TickerRBLX on NYSE1
  • Industryvideo game industry1
  • HeadquartersSan Mateo1
  • Websitecorp.roblox.com
  • Legal formDelaware corporation1
  • Incorporated inNV7
  • Business address3150 South Delaware Street, San Mateo, Ca 944037
  • Filer categoryLarge accelerated filer7
  • LEI529900ANZDBDFU91SO194
  • StatusActive4
  • LEI statusIssued and current4
  • Registered addressc/o CORPORATION SERVICE COMPANY, 112 NORTH CURRY STREET, 89703 Carson City, United States4
  • Registered withBusiness Center (Secretary of State), E49322182025-64
2850 S. Delaware Street
Photo: Coolcaesar, CC BY 4.0, via Wikimedia Commons10

The Roblox Corporation (ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, a game platform, which was released in 2006. As of December 31, 2024, the company employs over 2,400 people.3

Financials

From the company’s reports to the SEC. Every number links to the filing it came from.

Key numbers, fiscal 2025

-25.2%Operating margin6
-21.8%Net margin6
35.8%Revenue growth, 20256
-270.0%Return on equity6
2.52×Debt to equity6
$1.4BFree cash flow6

Where the money goes

Where each dollar of revenue went, fiscal 2025

  • Cost of revenue22¢$1.1B
  • Research and development32¢$1.6B
  • Other costs46¢$2.2B
  • Income tax0¢$3.6M

Out of $4.9B in revenue.6 The company lost money this year.

Where each dollar of operating cash went, fiscal 2025

  • Capital spending25¢$441.0M
  • Kept or used elsewhere75¢$1.4B

Out of $1.8B of cash from operations.6

Financial statements

Revenue111213146$4.9B in 2025+862% since 2019
0$2.0B$4.0B$6.0B2019: $508.4M$508.4M20192020: $923.9M$923.9M2020+82%2021: $1.9B$1.9B2021+108%2022: $2.2B$2.2B2022+16%2023: $2.8B$2.8B2023+26%2024: $3.6B$3.6B2024+29%2025: $4.9B$4.9B2025+36%
Operating income111213146-$1.2B in 2025+1512% since 2019
-$1.5B-$1.0B-$500.0M02019: -$76.4M-$76.4M20192020: -$266.1M-$266.1M2020+248%2021: -$495.1M-$495.1M2021+86%2022: -$923.8M-$923.8M2022+87%2023: -$1.3B-$1.3B2023+36%2024: -$1.1B-$1.1B2024−16%2025: -$1.2B-$1.2B2025+16%
Net income111213146-$1.1B in 2025+1401% since 2019
-$1.5B-$1.0B-$500.0M02019: -$71.0M-$71.0M20192020: -$253.3M-$253.3M2020+257%2021: -$491.7M-$491.7M2021+94%2022: -$924.4M-$924.4M2022+88%2023: -$1.2B-$1.2B2023+25%2024: -$935.4M-$935.4M2024−19%2025: -$1.1B-$1.1B2025+14%

Every line of the income statement as filed: the last 3 fiscal years, latest first.6

Period ending2025-12-312024-12-312023-12-31
Revenue$4.9B$3.6B$2.8B
Cost of revenue$1.1B$801.2M$649.1M
Developer exchange fees$1.5B$922.8M$740.8M
Infrastructure and trust & safety$1.2B$915.4M$878.4M
Research and development$1.6B$1.4B$1.3B
General and administrative$580.1M$407.5M$390.1M
Sales and marketing$246.2M$174.2M$146.5M
Total costs and expenses$6.1B$4.7B$4.1B
Loss from operations-$1.2B-$1.1B-$1.3B
Interest income$201.6M$179.5M$141.8M
Interest expense-$41.5M-$41.2M-$40.7M
Other income/(expense), net$4.2M-$11.5M-$527.0K
Loss before income taxes-$1.1B-$936.5M-$1.2B
Provision for/(benefit from) income taxes$3.6M$4.1M$454.0K
Consolidated net loss-$1.1B-$940.6M-$1.2B
Net loss attributable to noncontrolling interest-$6.6M-$5.2M-$7.0M
Net loss attributable to common stockholders-$1.1B-$935.4M-$1.2B
Net loss per share attributable to common stockholders, basic (in dollars per share)-$1.54-$1.44-$1.87
Net loss per share attributable to common stockholders, diluted (in dollars per share)-$1.54-$1.44-$1.87
Weighted-average common shares used in computing net loss per share attributable to common stockholders, basic (in shares)689.6M shares647.5M shares616.4M shares
Weighted-average shares used in computing net loss per share attributable to common stockholdersdiluted (in shares)689.6M shares647.5M shares616.4M shares

Compare Roblox Corporation with another company

Corporate structure

Roblox Corporation sits at the top of its group. 20 entities, 13 countries on record. Switch between the flow chart and the network, and select any entity to see its details.

Major holders of Roblox Corporation

  • FMR LLC Filed SCHEDULE 13G/A on Roblox Corporation, latest Jul 8, 2026 (3 filings since Feb 12, 2025)
  • VANGUARD CAPITAL MANAGEMENT LLC Filed SCHEDULE 13G on Roblox Corporation, latest Apr 30, 2026
  • VANGUARD GROUP INC Filed SCHEDULE 13G/A on Roblox Corporation, latest Mar 27, 2026 (4 filings since Feb 9, 2023)
  • BlackRock Filed SCHEDULE 13G on Roblox Corporation, latest Oct 17, 2025
  • David Baszucki Filed SCHEDULE 13G/A on Roblox Corporation, latest Aug 12, 2025 (5 filings since Feb 14, 2022)
  • Altos Ventures IV, L.P. Filed SCHEDULE 13G/A on Roblox Corporation, latest Feb 14, 2025 (5 filings since Feb 14, 2022)
  • Morgan Stanley Filed SC 13G/A on Roblox Corporation, latest Nov 8, 2024 (4 filings since Feb 10, 2022)
  • BAILLIE GIFFORD & CO Filed SC 13G/A on Roblox Corporation, latest Sep 7, 2023 (2 filings since Jan 20, 2023)
  • Roblox Corporation Carson City, Nevada, United States
    • BloxWorks, LLC Subsidiary · Florida, United States
    • Byfron Technologies LLC Subsidiary · Ohio, United States
    • Guilded, LLC Subsidiary · Delaware, United States
    • Roblox (Shenzhen) Digital Science and Technology, Co., Ltd Subsidiary · China
    • Roblox Advertising Services, LLC Subsidiary · Delaware, United States
    • Roblox Australia Pty Ltd Subsidiary · Australia
    • Roblox Canada Inc. Subsidiary · Canada
    • Roblox China Holding Corporation Subsidiary · Cayman Islands
    • Roblox Community Fund, PB LLC Subsidiary · Delaware, United States
    • Roblox Godo Kaisha Subsidiary · Japan
    • Roblox HK Limited Subsidiary · Hong Kong
    • Roblox India Services Private Limited Subsidiary · India
    • Roblox LTDA Subsidiary · Brazil
    • Roblox Netherlands B.V. Subsidiary · Netherlands
    • Roblox Prepaid Company, LLC Subsidiary · Kentucky, United States
    • Roblox Singapore Pte. Ltd. Subsidiary · Singapore
    • Roblox Turkey Teknolojik Destek ve Danışmanlık Hizmetleri Limited Şirketi Subsidiary · Turkey
    • Roblox UK Limited Subsidiary · United Kingdom
    • Speechly, Inc. Subsidiary · Delaware, United States

Built from parent and subsidiary links from GLEIF, the Global Legal Entity Identifier Foundation (CC0); subsidiaries listed in Exhibit 21 of annual reports filed with the SEC; major holders from Schedules 13D and 13G. Each entity in the chart links to its source.

What it owns

What Roblox Corporation reports owning in its annual reports to the SEC: buildings, land and equipment, real estate and locations, investments, intangible assets and inventory, at the end of its latest fiscal year and a year before.

Property and equipment

ItemLatestA year beforeChange
Property and equipment, before depreciation$1.6B6 Dec 31, 2025$1.2B6 Dec 31, 2024+25.8%
Accumulated depreciation$684.4M6 Dec 31, 2025$587.4M6 Dec 31, 2024+16.5%
Property and equipment, net$884.8M6 Dec 31, 2025$659.6M6 Dec 31, 2024+34.1%
Operating-lease assets (leased space)$651.1M6 Dec 31, 2025$665.9M6 Dec 31, 2024−2.2%

Investments

ItemLatestA year beforeChange
Cash and cash equivalents$1.2B6 Dec 31, 2025$711.7M6 Dec 31, 2024+69.4%
Marketable securities, current$1.8B6 Dec 31, 2025$1.7B6 Dec 31, 2024+9.0%
Marketable securities, non-current$2.5B6 Dec 31, 2025$1.6B6 Dec 31, 2024+54.8%
Debt securities available for sale$5.4B6 Dec 31, 2025$3.9B6 Dec 31, 2024+35.8%
Long-term investments$2.5B6 Dec 31, 2025$1.6B6 Dec 31, 2024+54.8%

Intangibles and goodwill

ItemLatestA year beforeChange
Goodwill$142.6M6 Dec 31, 2025$141.7M6 Dec 31, 2024+0.7%
Intangible assets, net (excluding goodwill)$18.2M6 Dec 31, 2025$34.2M6 Dec 31, 2024−46.6%
Indefinite-lived intangibles (excluding goodwill)$700.0K6 Dec 31, 2025$700.0K14 Dec 31, 20240%
Finite-lived intangibles, gross$102.5M6 Dec 31, 2025$100.0M6 Dec 31, 2024+2.5%
Accumulated amortization$85.0M6 Dec 31, 2025$66.6M6 Dec 31, 2024+27.7%
Finite-lived intangibles, net$17.5M6 Dec 31, 2025$33.4M6 Dec 31, 2024−47.6%

Properties, in its own words

On January 1, 2025, we relocated our corporate headquarters to a new leased office complex in San Mateo, California. As of December 31, 2025, all of our San Mateo-based employees were based out of the new corporate headquarters, which consisted of approximately 806,399 square feet, with lease terms expiring between 2033 and 2035.

In addition, as of December 31, 2025, we continue to lease approximately 427,271 square feet of office space at our prior corporate headquarters in San Mateo, California, with lease terms expiring between 2027 and 2031. As of December 31, 2025, we have sub-leased approximately 183,354 square feet of the office space from our prior corporate headquarters to various sub-lessees, with sub-lease terms expiring in 2028.

The rest of Item 2

We lease additional office space internationally in Canada, the United Kingdom, China, South Korea, Japan, and India. We also operate several data centers in the U.S. in Florida, Georgia, Illinois, New Jersey, Texas, Virginia, California, and Washington and around the world including in France, Germany, Hong Kong, Japan, Singapore, the Netherlands, India, Australia, Brazil, and the United Kingdom pursuant to various lease agreements.

We believe our existing facilities are adequate to meet our current requirements.

Item 2 of the 10-K filed Feb 11, 2026.19

The story

Roblox Corporation was founded by David Baszucki and Erik Cassel. Baszucki had previously founded Knowledge Revolution, an educational software company, in 1989. With him and Cassel, the company developed Interactive Physics, a 2D physics simulation released in the same year. Knowledge Revolution followed this up with Working Model, a software that simulated mechanical devices. The company was eventually purchased in December 1998 for US$20 million by MSC Software, where Baszucki and Cassel obtained senior positions. Baszucki was the company's vice president and general manager from 2000 until 2002, when he left MSC Software to establish Baszucki & Associates, an angel investment firm. He and Cassel founded Roblox Corporation in 2004. Working from an office in Menlo Park, California, they began preliminary work on the video game DynaBlocks, which was launched in a beta state later that year. The game's name was changed to Roblox in 2005, and the game was formally released on September 1, 2006.

Cassel died from cancer on February 11, 2013. In December 2013, Roblox Corporation had 68 employees, which it raised to 163 by December 2016. The company secured an $82 million investment in March 2017 through a round of funding led by Meritech Capital Partners and Index Ventures. Eyeing international expansion, Roblox Corporation established Roblox International and hired Chris Misner as its president in May 2018. Under Misner, Roblox was launched in Chinese (in partnership with Tencent), German, and French in 2019. By September 2018, Roblox Corporation had hired Dan Williams (previously of Dropbox) to move Roblox from a third-party cloud computing service to a proprietary one. In October 2018, the company acquired PacketZoom, a developer of mobile network optimization software. PacketZoom, including its employees, founder, and chief technology officer Chetan Ahuja, was merged into Roblox Corporation.

A "series G" funding round in February 2020, led by Andreessen Horowitz, raised $150 million for Roblox Corporation and valued the company at $4 billion. By October 2020, Roblox Corporation had begun planning to become a public company, evaluating whether to perform a regular initial public offering (IPO) or use the less common method of a direct listing. Later that month, the company filed with the United States Securities and Exchange Commission (SEC) to prepare an IPO worth $1 billion, looking to be listed on the New York Stock Exchange (NYSE) with the ticker symbol "RBLX". By this time, the company had more than 830 full-time employees and 1,700 "trust and safety agents". The company acquired Loom.ai, a company that creates 3D avatars from photographs, in December 2020. In January 2021, Roblox Corporation announced that it would pursue a direct listing instead of an IPO. The SEC had also requested that Roblox Corporation change how it reports the sales of its virtual currency, Robux. In the same month, Altimeter Capital and Dragoneer Investment Group led a "series H" round of funding that valued the company at $29.5 billion. The NYSE approved the direct listing of Roblox Corporation's class A shares by February 2021. The shares began trading on March 10 that year, with the initial buys giving the company an estimated $41.9 billion valuation. In August 2021, Roblox Corporation acquired the online communication platforms Bash Video and Guilded, paying $90 million in cash and stock for the latter.

In March 2023, Roblox and Guidewire Software agreed to switch office buildings under sublease agreements, with Roblox moving to the former Guidewire building at Bay Meadows, with 180,000 ft2 (17,000 m2) of office space, and Guidewire moving to the former 80,000 ft2 (7,400 m2) Roblox building near the Franklin Templeton campus. In July 2023, Roblox Corporation rolled out a "Roblox Partner Program" with seven initial developers partnered to create playable Roblox experiences for brands interested in advertising through Roblox's platform as a medium.

In August 2023, Roblox unveiled plans to create an in-game career center, where players can turn up for events, podcasts, and conversations with actual employees. A month later, Roblox laid off 30 employees in its talent acquisition, citing a slowdown in hiring.

From Wikipedia’s article on Roblox Corporation, shared under CC BY-SA 4.0.8

Leadership

Who has led Roblox Corporation, and when. Pick a name to see everywhere that person has worked.

Chief financial officer

  1. Naveen K. Chopra2025–now
20052010201520202025
Board members and other officers (18)

Named in SEC Form D filings

People the company listed in its private-offering notices.

  • Executive OfficerMichael Guthrie named Apr 15, 202240
  • DirectorJason Kilar named Jun 9, 202641

Products and brands

  • Roblox
  • Roblox Studio

Listed on Wikidata.1

Subsidiaries and ownership

Owners

Subsidiaries (Exhibit 21)

  • BloxWorks, LLC Florida, United States9
  • Byfron Technologies LLC Ohio, United States9
  • Guilded, LLC Delaware, United States9
  • Roblox (Shenzhen) Digital Science and Technology, Co., Ltd China9
  • Roblox Advertising Services, LLC Delaware, United States9
  • Roblox Australia Pty Ltd Australia9
  • Roblox Canada Inc. Canada9
  • Roblox China Holding Corporation Cayman Islands9
  • Roblox Community Fund, PB LLC Delaware, United States9
  • Roblox Godo Kaisha Japan9
  • Roblox HK Limited Hong Kong9
  • Roblox India Services Private Limited India9
  • Roblox LTDA Brazil9
  • Roblox Netherlands B.V. Netherlands9
  • Roblox Prepaid Company, LLC Kentucky, United States9
  • Roblox Singapore Pte. Ltd. Singapore9
  • Roblox Turkey Teknolojik Destek ve Danışmanlık Hizmetleri Limited Şirketi Turkey9
  • Roblox UK Limited United Kingdom9
  • Speechly, Inc. Delaware, United States9

From Wikidata.1 The subsidiaries the company lists in Exhibit 21 of its annual report, as filed.

Timeline

  1. Jul 30, 20268-K Results of operations; Regulation FD disclosure42
  2. May 29, 20268-K Shareholder vote43
  3. May 19, 20268-K Other events44
  4. Apr 30, 20268-K Results of operations; Regulation FD disclosure45
  5. Mar 20, 20268-K Executive or director change46
  6. Mar 2, 20268-K Executive or director change47
  7. Feb 5, 20268-K Results of operations; Regulation FD disclosure48
  8. Oct 30, 20258-K Results of operations; Regulation FD disclosure49
  9. Sep 17, 20258-K Executive or director change50
  10. Jul 31, 20258-K Results of operations; Executive or director change; Regulation FD disclosure51
  11. Jul 1, 20258-K Executive or director change52
  12. Jun 10, 20258-K Executive or director change53
  13. Mar 10, 2021Went public Listed on NYSE1
  14. Mar 2, 2021New chief executive David Baszucki becomes CEO1
  15. 2004Founded Founded1

Calendar

Coming up

  1. Oct 29, 2026 · After the closeReports results for the quarter ending Sep/2026 A year earlier it reported ($0.37) a share, on Oct 30, 2025.54

When it reported results

  1. Jul 30, 2026Reported quarterly or annual results42
  2. Apr 30, 2026Reported quarterly or annual results45
  3. Feb 5, 2026Reported quarterly or annual results48
  4. Oct 30, 2025Reported quarterly or annual results49
  5. Jul 31, 2025Reported quarterly or annual results51
  6. May 1, 2025Reported quarterly or annual results55
  7. Feb 6, 2025Reported quarterly or annual results56
  8. Oct 31, 2024Reported quarterly or annual results57

Upcoming dates from Nasdaq's calendar; past results from the company's 8-K filings (Item 2.02). The full markets calendar

Filings

1,130 filings to the SEC since October 2021: 5 annual reports, 15 quarterly reports, 50 major events, 592 insider forms, 25 large holders, 3 private raises, 440 other. The latest 20:

  1. Oct 6, 20264 EDGAR
  2. Oct 5, 2026144 EDGAR
  3. Oct 2, 20264 EDGAR
  4. Oct 1, 2026144 EDGAR
  5. Oct 1, 2026144 EDGAR
  6. Sep 9, 20264 EDGAR
  7. Sep 8, 2026144 EDGAR
  8. Sep 2, 20264 EDGAR
  9. Sep 1, 2026144 EDGAR
  10. Sep 1, 2026144 EDGAR
  11. Sep 1, 20264 EDGAR
  12. Aug 31, 2026144 EDGAR
  13. Aug 26, 20264 EDGAR
  14. Aug 25, 2026144 EDGAR
  15. Aug 25, 20264 EDGAR
  16. Aug 24, 2026144 EDGAR
  17. Aug 24, 20264 EDGAR
  18. Aug 24, 20264 EDGAR
  19. Aug 24, 20264 EDGAR
  20. Aug 24, 20264 EDGAR

The 1,130 filings since October 2021 can be filtered by form type and year here when JavaScript is on.

Every filing from the last five years, summarized. The full record is on SEC EDGAR.

Insider trades

439 open-market trades by officers, directors and large owners since October 2021: 14 buys and 425 sales. Grants, option exercises and gifts are left out.

DateWhoTradeSharesPriceValueFiling
Sep 8, 2026Reinstra MarkChief Legal Off. & Corp. Sec.Sale5,773$44.80$258.6KForm 4
Sep 1, 2026Baszucki GregoryDirectorSale16,666$40.47$674.4KForm 4
Aug 31, 2026Wong Andrea LDirectorSale562$40.89$23.0KForm 4
Aug 25, 2026Rawlings Amy MarieChief Accounting OfficerSale237$38.89$9.2KForm 4
Aug 24, 2026BUCKLEY SEAN JACKChief People & Systems OfficerSale4,321$38.68$167.1KForm 4
Aug 20, 2026Kaufman Matthew DChief Safety OfficerSale14,904$37.96$565.8KForm 4
Aug 20, 2026BUCKLEY SEAN JACKChief People & Systems OfficerSale5,607$37.97$212.9KForm 4
Aug 20, 2026Rawlings Amy MarieChief Accounting OfficerSale5,061$37.97$192.1KForm 4
Aug 20, 2026CHOPRA NAVEEN K.Chief Financial OfficerSale17,509$37.96$664.6KForm 4
Aug 20, 2026Reinstra MarkChief Legal Off. & Corp. Sec.Sale17,934$37.96$680.8KForm 4
Aug 20, 2026Baszucki DavidPresident & CEOSale52,568$37.96$2.0MForm 4
Aug 19, 2026Reinstra MarkChief Legal Off. & Corp. Sec.Sale6,250$40.00$250.0KForm 4
Aug 4, 2026Baszucki GregoryDirectorSale16,666$37.47$624.4KForm 4
Jul 6, 2026Reinstra MarkChief Legal Off. & Corp. Sec.Sale4,512$57.35$258.7KForm 4
Jul 1, 2026Baszucki GregoryDirectorSale16,666$57.69$961.4KForm 4
Jun 8, 2026Reinstra MarkChief Legal Off. & Corp. Sec.Sale5,978$41.71$249.3KForm 4
Jun 1, 2026Baszucki GregoryDirectorSale16,666$46.63$777.1KForm 4
May 26, 2026Rawlings Amy MarieChief Accounting OfficerSale274$48.00$13.2KForm 4
May 22, 2026BUCKLEY SEAN JACKChief People & Systems OfficerSale4,744$46.36$219.9KForm 4
May 21, 2026Reinstra MarkChief Legal Off. & Corp. Sec.Sale5,460$46.41$253.4KForm 4

All 439 trades can be filtered by person here when JavaScript is on.

From Forms 4 filed with the SEC.

Major holders

Investors who own more than 5% of the shares must tell the SEC: a 13D if they may seek to influence the company, a 13G if they hold passively.

Executive pay

What the company paid its top executives, from the summary compensation table in its proxy statement. Total pay includes salary, bonus, stock and option awards and other pay, as the company valued them.

YearExecutiveAgeSalaryTotal pay
2025Naveen Chopra,52$43.8M66
2025David Baszucki,63$24.6M66
2025Michael Guthrie$17.0M66
2025Manuel Bronstein$11.4M66
2025Mark Reinstra,60$10.2M66
2025Matt Kaufman,55$8.2M66
2025Arvind Chakravarthy$7.7M66
2024Former Chief Product Officer$11.1M66
2024Former Chief Financial Officer$11.1M66
2024Chief Legal Officer & Corporate Secretary$7.7M66
2024Former Chief People and Systems Officer$5.3M66
2024FounderPresident and$3.0M66
2023Former Chief Product Officer$11.0M66
2023Former Chief Financial Officer$11.0M66
2023Chief Legal Officer & Corporate Secretary$7.8M66
2023Chief Executive Officer$2.1M66

Money raised

Private offerings the company reported to the SEC on Form D.

  1. Jun 2, 2026Raised $44.6 million in a private offering of equity Form D: 6 investors so far Form D
  2. Apr 1, 2022Raised $17.7 million in a private offering of equity Form D: 31 investors so far Form D

Held by these funds

The largest holders among investment managers' 13F reports for the quarter ending Jun 30, 2026, the top 25 of 100. Change is in shares since the quarter before.

FundSharesValueShare of the fundChange
Fmr LLC79,723,713$4.3B0.2%+33,104,614
BlackRock, Inc.38,327,569$2.1B0.0%−752,191
Vanguard Portfolio Management LLC31,636,629$1.7B0.1%+1,035,633
Vanguard Capital Management LLC29,196,094$1.6B0.0%+643,406
Capital World Investors22,709,293$1.2B0.1%+236,053
Morgan Stanley21,741,285$1.2B0.1%−1,331,920
Baillie Gifford & Co21,124,935$1.1B1.0%−298,077
Ieq Capital, LLC16,574,553$901.3M4.2%+44,306
Capital International Investors16,086,049$874.8M0.2%−13,091,014
State Street Corp14,852,813$807.7M0.0%+617,223
Aqr Capital Management LLC13,522,824$735.4M0.3%+5,243,666
Two Sigma Investments, LP13,448,649$731.3M0.6%+1,404,681
SRS Investment Management, LLC13,063,442$710.4M6.7%+6,461,768
Geode Capital Management, LLC12,340,053$669.4M0.0%+74,053
Linonia Partnership LP12,053,186$655.5M11.7%New
FIL Ltd9,042,849$491.8M0.4%+3,377,358
Temasek Holdings (Private) Ltd7,777,760$423.0M1.2%No change
Goldman Sachs Group Inc7,316,146$397.9M0.0%+1,221,354
Amundi7,078,311$384.9M0.1%+1,304,160
Renaissance Technologies LLC6,814,063$370.5M0.5%−312,071
ARK Investment Management LLC6,465,890$351.6M2.3%+569,784
Norges Bank5,118,299$278.3M0.0%New
Jpmorgan Chase & Co4,671,877$253.9M0.0%−2,065,642
Sumitomo Mitsui Trust Group, Inc.4,642,855$252.5M0.1%+190,974
UBS Group AG4,544,679$247.1M0.0%+2,678,382

13F reports cover disclosed long positions in U.S. stocks only.

Members of Congress who traded it

10 trades disclosed by members of Congress. “Vs S&P since” is the stock’s change since the trade minus the S&P 500’s.

DateMemberTradeAmountVs S&P sinceFiling
Dec 24, 2025Gilbert Ray Cisneros, Jr.Democratic, HouseSale$1,001 - $15,000+49.3%Report
Nov 18, 2025Gilbert Ray Cisneros, Jr.Democratic, HouseBuy$1,001 - $15,000−66.7%Report
Nov 7, 2025Gilbert Ray Cisneros, Jr.Democratic, HouseBuy$1,001 - $15,000−67.2%Report
Oct 22, 2025Julia LetlowRepublican, HouseSale$1,001 - $15,000+75.6%Report
Oct 16, 2025Julia LetlowRepublican, HouseBuy$1,001 - $15,000−78.8%Report
Sep 23, 2025Val T. HoyleDemocratic, HouseSale$1,001 - $15,000+77.7%Report
Jan 31, 2023Daniel S. GoldmanDemocratic, HouseBuy$15,001 - $50,000−52.5%Report
Jan 20, 2023Nancy PelosiDemocratic, HouseSale$1+50.4%Report
Dec 28, 2022Nancy PelosiDemocratic, HousePartial sale$100,001 - $250,000+9.5%Report
Jun 30, 2021Thomas R. SuozziDemocratic, HouseSale$15,001 - $50,000+123.5%Report

Members report amounts as ranges, not exact figures. Returns are price-only (no dividends).

SEC filer profile

How Roblox Corporation is registered with the Securities and Exchange Commission, from its EDGAR record and the cover page of its latest annual report.

  • Name on EDGARRoblox Corp2
  • CIK0001315098
  • Employer ID (EIN)20-099166419
  • Filer statusLarge accelerated filer not an emerging growth company; not a smaller reporting company; not a shell company19
  • Incorporated inNevada19
  • Fiscal year endsDecember 312
  • Industry code (SIC)7372 Services-Prepackaged Software2
  • SEC reviewing officeOffice of Technology, Division of Corporation Finance2
  • Business address3150 South Delaware Street, San Mateo, CA 944032
  • Phone(888) 858-25692
  • Shares outstanding661,635,583 Common Class A shares; 47,070,464 Common Class B shares as of Jan 30, 202619
  • Public float$65.5B as of Jun 30, 202519
  • AuditorDELOITTE & TOUCHE LLP, San Jose, California PCAOB ID 34; it also attests to the company’s internal control over financial reporting19
  • On EDGAR sinceJan 19, 20052
  • Filings1,251 in all: 4 (628), 144 (405), 8-K (53), 3 (26), 10-Q (17), CORRESP (14), SC 13G/A (11), UPLOAD (11)2
    All 34 form types

    5 (9), 4/A (7), S-8 (7), SCHEDULE 13G/A (6), 10-K (5), D (5), DEF 14A (5), DEFA14A (5), SC 13G (5), ARS (4), S-1/A (4), 8-K/A (3), SCHEDULE 13G (3), 424B3 (2), D/A (2), DRSLTR (2), EFFECT (2), REGDEX (2), 424B4 (1), 8-A12B (1), CERT (1), DRS (1), DRS/A (1), POS AM (1), PRE 14A (1), S-1 (1)

  • Latest filingsAnnual report (10-K) Feb 11, 2026
    Quarterly report (10-Q) Jul 30, 2026
    Proxy statement (DEF 14A) Apr 16, 2026
    Latest 8-K (8-K) Jul 30, 2026

Securities registered for trading

ClassSymbolExchange
Class A common stock, par value of $0.0001 per shareRBLXNew York Stock Exchange

From the cover page of the 10-K filed Feb 11, 2026 (Section 12(b) of the Exchange Act).19

Risk factors and legal proceedings

The risks Roblox Corporation names in Item 1A of its 10-K filed Feb 11, 2026: 52 risks under these headings, as written.19

  • Risks Related to Our Business
  • We have a history of net losses and we may not be able to achieve or maintain profitability in the future.
  • Our business is affected by seasonal demands, and our financial condition and results of operations will fluctuate from quarter to quarter, which makes our financial results difficult to predict and may not fully reflect our underlying performance.
  • We are subject to laws and regulations worldwide that are constantly evolving, which could increase our costs or adversely affect our business, including preventing our ability to operate our Platform in certain jurisdictions.
  • We have experienced rapid growth at times, in part due to the virality of certain experiences on our Platform, and our growth rates may not be indicative of our future growth or the growth of our market.
  • We depend on effectively operating with third-party operating systems, hardware, and networks that may make changes affecting our operating costs, as well as our ability to maintain our Platform, which would hurt our business.
  • We rely on third-party distribution channels and third-party payment processors to facilitate purchases by our Platform users. If we are unable to maintain a good relationship with such providers, if their terms and conditions change, or if we fail to process or ensure the safety of users’ payments, our business will suffer.
  • The success of our business model is contingent upon maintaining a strong reputation and brand, including our ability to provide a safe online environment for our users, many of whom are children, to experience, and if we are not able to provide such an environment, our business will suffer dramatically.
  • We are subject to numerous legal proceedings that are costly and time-consuming to defend and could harm our business, financial condition, or results of operations.
  • If we fail to retain users or add new users, or if our users decrease their level of engagement with our Platform, our revenue, bookings, and operating results will be harmed.
  • We depend on our creators to create digital content that our users find compelling, and if we fail to properly incentivize our creators to develop and monetize content, our business will suffer.
  • If we are unable to further monetize our Platform and user base, our business will suffer.
The other 41 risks
  • The loss of one or more of our key personnel, or our failure to attract and retain other highly qualified personnel in the future, could harm our business.
  • If we experience loss of availability or degradation in our services, Platform support, and/or technological infrastructure, our ability to provide sufficiently reliable services to our users and maintain the performance of our Platform could be negatively impacted, which could harm our relationships with our creators and users, and consequently, our business.
  • The lack of comprehensive encryption for communications on our Platform may increase the impact of a security breach or incident.
  • Security compromises of our Platform, our private information, and our users’ private information could disrupt our internal operations and harm public perception of our Platform, which could cause our business and reputation to suffer.
  • The operation of our Platform outside the United States exposes us to risks inherent in international operations.
  • If we are not successful in our efforts to develop virtual platform-wide events or live experiences on our Platform, our business could suffer.
  • Our continued success significantly depends on our ability to effectively navigate the integration of rapidly evolving technologies such as generative AI into our business and address their impact on our threat landscape.
  • Our user metrics and other estimates are subject to inherent challenges in measurement, and real or perceived inaccuracies in those metrics may significantly harm and negatively affect our reputation and our business.
  • We rely on suppliers for data center capacity and certain components of the equipment we use to operate our Platform and any disruption in the availability of data center capacity or components could delay our ability to expand or increase the capacity of our Platform or replace defective equipment.
  • Some creators and users on our Platform may make unauthorized, fraudulent, or illegal use of Robux and other digital goods or experiences on our Platform, including by use of unauthorized third-party websites or “cheating” programs.
  • We focus our business on our creators and users, and acting in their interests in the long term may conflict with the short-term expectations of analysts and investors.
  • The popularity of our Lua-based scripting language is a key driver of content creation and engagement with our Platform, and if other programming languages or platforms become more popular with our creators, it may affect engagement with and content creation for our Platform.
  • We rely on Amazon Web Services for a portion of our cloud infrastructure in certain areas, and as a result any disruption of AWS would negatively affect our operations and significantly harm our business.
  • Our business and results of operations are affected by fluctuations in currency exchange rates.
  • We plan to continue to make acquisitions and investments in other companies, which could require significant management attention, disrupt our business, dilute our stockholders, and significantly harm our business.
  • Our ability to use our net operating loss carryforwards and certain other tax attributes may be limited, which could significantly harm our business.
  • If our estimates or judgments relating to our critical accounting policies are based on assumptions that change or prove to be incorrect, our results of operations could fall below expectations of securities analysts and investors or our publicly announced guidance, and changes in our business may not be immediately reflected in our operating results.
  • Our results of operations may be harmed if we are required to collect sales, value added, or other similar taxes for the purchase of our virtual currency, for the sale of digital content, or purchase of physical goods, between our creators and users.
  • We may not realize the benefits expected through our China joint venture.
  • We may require additional capital to meet our financial obligations and support business growth, and this capital might not be available on acceptable terms or at all.
  • Risks Related to Government Regulations
  • Because we store, process, and use data, some of which contains personal information, we are subject to complex and evolving domestic and international laws and regulations regarding privacy, cybersecurity, data protection, and related matters. Many of these laws and regulations are subject to change and uncertain interpretation, and could result in investigations, claims, changes to our business practices, increased cost of operations, and declines in user growth, retention, or engagement, any of which could significantly harm our business.
  • Legal and regulatory restrictions on virtual currencies like Robux, prepaid gift cards, and payment-related activities may adversely affect our Platform, experiences, and virtual items on our Platform, which may negatively impact our revenue, bookings, business, and reputation.
  • We are subject to various governmental export control, trade sanctions, and import laws and regulations that require our compliance and may subject us to liability if we violate these controls.
  • Changes in tax laws and unclaimed property audits by governmental authorities could have a material adverse effect on our business, cash flow, results of operations, or financial conditions.
  • We are subject to the Foreign Corrupt Practices Act and similar anti-corruption and anti-bribery laws, and anti-money laundering laws, and non-compliance with such laws can subject us to criminal or civil liability and harm our business, financial condition, and results of operations.
  • We may incur liability as a result of content published using our Platform or as a result of claims related to content generated by our creators and users, including copyright infringement, and legislation regulating content on our Platform may require us to change our Platform or business practices.
  • Risks Related to Intellectual Property
  • Claims by others that we infringe their proprietary technology or other rights, the activities of our users, or the content of the experiences on our Platform could subject us to liability and harm our business.
  • Indemnity provisions in various agreements potentially expose us to substantial liability for intellectual property infringement and other losses.
  • Failure to protect or enforce our intellectual property rights or the costs involved in such enforcement would harm our business.
  • We use open source software as part of, and in connection with certain experiences on, our Platform, which may pose particular intellectual property and security risks to and could have a negative impact on our business.
  • Risks Related to Ownership of our Class A Common Stock
  • The market price of our Class A common stock has fluctuated and could decline regardless of our operating performance.
  • The dual class stock structure of our common stock has the effect of concentrating voting control in David Baszucki, our Founder, President, CEO, and Chair of our Board of Directors, which limits or precludes your ability to influence corporate matters, including the election of directors and the approval of any change of control transaction.
  • Nevada law and provisions in our articles of incorporation and bylaws could make a merger, tender offer, or proxy contest difficult, thereby depressing the market price of our Class A common stock.
  • Our bylaws provide that the Eighth Judicial District Court of Clark County, Nevada and the federal district courts of the United States will be the exclusive forums for substantially all disputes between us and our stockholders, which could limit our stockholders’ ability to obtain a favorable judicial forum for disputes with us or our directors, stockholders, officers, or employees.
  • Our articles of incorporation include a jury trial waiver that could limit the ability of our stockholders to bring or demand a jury trial for internal actions.
  • We do not expect to pay dividends or other distributions in the foreseeable future.
  • Risks Related to our Indebtedness
  • We may not be able to generate sufficient cash to service our debt and other obligations, including our obligations under the 2030 Notes.
  • Our indebtedness could have adverse consequences to us.
  • General Risks
  • If we are unable to maintain effective disclosure and internal controls over financial reporting, our ability to produce timely and accurate financial statements or comply with applicable regulations may be impaired.
  • Catastrophic events may disrupt our business.
  • Our operations are subject to the effects of changing inflation rates and volatile global economic conditions.

Legal proceedings

The information set forth under the heading “Legal Proceedings” in Note 9, Commitments and Contingencies, in Part II, Item 8 of this Annual Report on Form 10-K is incorporated herein by reference.

The opening of Item 3, Legal Proceedings.19

Sources

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