Private company

The 3DO Company

Logo: Unknown author Unknown author, Public domain, via Wikimedia Commons4

American video game company

The 3DO Company was an American video game company based in Redwood City, California. It was founded in 1991 by Electronic Arts founder Trip Hawkins in a partnership with seven other companies to develop the 3DO standard of video gaming hardware. When 3DO failed in the marketplace, the company exited the hardware business and became a third-party video game developer and published well-known games series like Army Men, Battletanx, High Heat Major League Baseball and Might and Magic.3 It ceased to exist in 2003.1 Wikipedia text CC BY-SA 4.0

Last updated Oct 21, 2026.

Overview

Sep 12, 1991Founded1
  • Industryvideo game industry1
  • HeadquartersRedwood City1
  • Websitewww.3do.com
  • Legal formpublic company1
  • Incorporated inDE5
  • Business address200 Cardinal Way, Redwood City, Ca 940635
3DO-FZ1-Console-Set
Photo: Evan-Amos, CC BY-SA 3.0, via Wikimedia Commons7

The 3DO Company was an American video game company based in Redwood City, California. It was founded in 1991 by Electronic Arts founder Trip Hawkins in a partnership with seven other companies to develop the 3DO standard of video gaming hardware. When 3DO failed in the marketplace, the company exited the hardware business and became a third-party video game developer and published well-known games series like Army Men, Battletanx, High Heat Major League Baseball and Might and Magic. It went bankrupt in 2003 due to poor sales of its games.3

Corporate structure

The 3DO Company sits at the top of its group. 2 entities, 1 country on record. Switch between the flow chart and the network, and select any entity to see its details.

Built from subsidiaries, stakes and holdings from Wikidata (CC0); major holders from Schedules 13D and 13G. Each entity in the chart links to its source.

What it owns

What The 3DO Company reports owning in its annual reports to the SEC: buildings, land and equipment, real estate and locations, investments, intangible assets and inventory, at the end of its latest fiscal year and a year before.

Stakes and holdings (Wikidata)

Things Wikidata records the company as owning, with the share when stated.1

The story

Founded by Trip Hawkins on Sep 12, 1991.1

Hardware developer (1991-1996)

Trip Hawkins wanted to get into the hardware market after the software market exploded with interest thanks to his involvement at Electronic Arts. When the company was first founded, its original objective was to create a next-generation CD-based video game system specified as the 3DO, which would be manufactured by various partners and licensees; 3DO would collect a royalty on each console sold and on each game manufactured. For game publishers, 3DO's $3 royalty per sold game was very low compared to the royalties Nintendo and Sega collected from game sales on their consoles. The 3DO Company and its initiative received the backing of several industry figures including AT&T, Electronic Arts, Goldstar, Matsushita (owner of Panasonic), MCA, and Time Warner.

The launch of the first 3DO system in October 1993 was well-promoted, with a great deal of attention in the mass media as part of the "multimedia wave" in the computer world, the first player being a Panasonic model at the price of US$699 (equivalent to $1,600 in 2025). Poor console and game sales trumped the enticingly low royalty rate and proved a fatal flaw. While 3DO's business model attracted game publishers with its low royalty rates, it resulted in the console selling for a price higher than the SNES and Sega Genesis combined, hampering sales. While companies that manufactured and sold their own consoles could sell them, at a loss, for a competitive price, making up for lost profit through royalties collected from game publishers, the 3DO's manufacturers, not collecting any money from game publishers, and owing royalties to the 3DO Company, had to sell the console for a profit, resulting in high prices. As the console failed to compete with its cheaper competitors, game developers and publishers, while initially attracted by low royalties, dropped support for the console as its games failed to sell. Stock in the 3DO Company dropped from over $37 per share in November 1993 to $23 per share in late December. Though the company's financial figures dramatically improved in the fiscal year ending March 1995, with revenues nearly triple that of the previous fiscal year, they were still operating at a loss. The console's prospects continued to improve through the first half of 1995 with a number of critical success, including winning the 1995 European Computer Trade Show award for best hardware.

Third-party developer (1996-2003)

In January 1996, The 3DO Company sold exclusive rights to its next generation console, M2, to Matsushita for $100 million. Thanks in part to revenues from the sale of M2 technology to Matsushita and other licensees, in the first quarter of 1996 the 3DO Company turned a profit for the first time since it was founded, with a net income of $1.2 million. Over the second half of 1996, the company restructured to focus on software development and online gaming, in the process cutting its staff from 450 to 300 employees. President Hugh Martin was given full operating control, while Hawkins remained with the company as chairman, CEO, and creative director. The M2 would never launch, as Matsuhita cancelled it in 1997.

After selling the M2 technology to Matsushita, the company acquired Cyclone Studios, New World Computing, and Archetype Interactive. 3DO established a new office in Redmond, Washington devoted to PC games development, with Tony Garcia as its head. In mid-1997 it sold off its hardware business to Samsung for $20 million, making a final break from its origins as a console developer.

The company's biggest hit was its series of Army Men games, featuring generic green plastic soldier toys. Its Might and Magic and especially Heroes of Might and Magic series from subsidiary New World Computing were perhaps the most popular among their games at the time of release. During the late 1990s, the company published one of the first 3D MMORPGs: Meridian 59, which survives to this day in the hands of some of the game's original developers. Heroes of Might and Magic III (1999) saw unexpected success in Eastern Europe due to its low performance requirements, hotseat multiplayer and localization in Polish and Russian. In May 1999, 3DO opened up a European branch, entitled 3DO Europe.

Bankruptcy and legacy

3DO struggled in the early 2000s. According to the SEC, the company reported a net loss of over $10m in the nine months to December 2002. The company filed for Chapter 11 bankruptcy on May 28, 2003. Employees were laid off without pay. Three companies explored buying the company outright, but an ongoing SEC investigation into the accounting practices of the industry made this less attractive. Instead, the company's assets were put up for sale in an auction. Many of the assets such as game brands and other intellectual property were sold to rivals like Microsoft (High Heat Baseball), Namco (Street Racing Syndicate), Take-Two Interactive (Army Men) and Ubisoft (Might and Magic, Heroes of Might and Magic). Founder Trip Hawkins paid $405,000 for rights to some old brands and the company's "Internet patent portfolio". The Army Men brand sold for $750,000, then a high amount in games acquisition terms.

The company was void from early 2003, but its registered securities continued to exist until the conclusion of the SEC investigation in 2008. The SEC issued trading restrictions and revoked the securities in December 2008.

Some of the former 3DO IPs remained active for years after the studio's closure. The Army Men franchise was in use on console till 2008 and continued longer on mobile, concluding with Army Men Strike: Toy Wars in 2017. The Might and Magic franchise is still active under Ubisoft as of 2026.

Read the full text

In April 2020, the rights to over 30 classic 3DO titles were purchased from Prism Entertainment by Ziggurat Interactive, a company which specialises in re-releases of older games. The company cited a desire to bring more classics to digital storefronts, and broader efforts towards game preservation. Their work has included the remastered Killing Time, which was released in 2024. In late June 2026, Işık Şekercigil, a British–Turkish dual citizen with a background in mobile gaming, claimed to have acquired the 3DO trademark and the intellectual property for some games by the 3DO Company with plans to revive the console and remaster the games. The former was to include a retro console and a licensable console ecosystem, akin to the original 3DO. Throwback Entertainment, which had previously acquired the 3DO's trademark, refuted these claims and said it had never transferred its ownership. Josh Fairhurst, the CEO of Limited Run Games, corroborated that the ownership had not changed hands and branded the revival announcement "not legitimate". In early July, Şekercigil claimed that he had obtained the trademark for "The 3DO Company" instead of the console's "3DO" brand. He further announced the abandonment of his plans for the 3DO revival, citing ownership claims raised over both games and hardware, as well as the fear of prolonged legal issues.

From Wikipedia’s article on The 3DO Company, shared under CC BY-SA 4.0.6

Leadership

Who has led The 3DO Company, and when. Pick a name to see everywhere that person has worked.

Products and brands

  • 3DO

Listed on Wikidata.1

Subsidiaries and ownership

Subsidiaries

From Wikidata.1

Timeline

  1. May 28, 2003Dissolved Dissolved1
  2. Sep 12, 1991Founded Founded1

SEC filer profile

How The 3DO Company is registered with the Securities and Exchange Commission, from its EDGAR record and the cover page of its latest annual report.

  • Name on EDGAR3DO CO2
  • CIK0000898441
  • Employer ID (EIN)94-31772932
  • Incorporated inDelaware2
  • Fiscal year endsMarch 312
  • Industry code (SIC)7372 Services-Prepackaged Software2
  • Business address200 Cardinal Way, Redwood City, CA 940632
  • Phone65026130002
  • On EDGAR sinceFeb 14, 19962
  • Filings149 in all: 8-K (22), 10-Q (21), 4 (13), SC 13G/A (13), S-3/A (11), DEF 14A (10), S-8 (9), S-3 (8)2
    All 25 form types

    10-K (7), REGDEX (6), SC 13D/A (5), 424B3 (4), 10-Q/A (3), POS AM (3), PRE 14A (3), SC 13D (2), 10-K/A (1), 4/A (1), 424B1 (1), 8-K/A (1), NT 10-K (1), REVOKED (1), S-3MEF (1), SC 13G (1), SC TO-I (1)

  • Latest filingsAnnual report (10-K) Jul 1, 2002
    Quarterly report (10-Q) Feb 14, 2003
    Proxy statement (DEF 14A) Apr 21, 2003
    Latest 8-K (8-K) Oct 21, 2003