Michael Morhaime
Photo: aaron biggs, CC BY-SA 2.0, via Wikimedia Commons15

Michael Morhaime

American video game developer and entrepreneur

Michael Morhaime (born November 3, 1967) is an American video game developer and entrepreneur. He is the chief executive officer (CEO) and founder of Dreamhaven, located in Irvine, California.2

From Wikipedia’s article on Michael Morhaime (this version), CC BY-SA 4.0.

Born Nov 3, 1967.1

About

Morhaime is best known as the co-founder and the former president of Blizzard Entertainment, a subsidiary of Activision Blizzard, Inc., that was founded in 1991 as Silicon & Synapse. He served on the Vivendi Games executive committee from January 1999, when Blizzard Entertainment, Inc. became a subsidiary of Vivendi Games, until July 2008.

From Wikipedia’s article on Michael Morhaime, shared under CC BY-SA 4.0.2

Companies

Early life and education

  • Date not recordedGranada Hills Charter High School3
  • Date not recordedUniversity of California, Los Angeles3

Morhaime was born into a Jewish family and graduated from Granada Hills High School in 1985. He is also an alumnus of Triangle Fraternity and received his bachelor's degree in Electrical Engineering in 1990 from the University of California, Los Angeles (UCLA).

In sixth grade, Morhaime, along with his brother and sister, purchased a video game console called the Bally Professional Arcade, first released in 1978. Morhaime discovered that the console was programmable, and he taught himself how to write simple games on it, building off of example programming code he found in a gaming newsletter.

As an electrical engineering student at UCLA, Morhaime focused more on hardware than on software. "I procrastinated a lot," he admitted. Things changed after he got an internship at a San Jose microchip company. In his internship there, he learned about circuit design, and when he returned to school he was ahead of his computer architecture class. "I used to be the guy that sat in the back," he said, but after his stint in Silicon Valley, he said, "I started sitting up front."

From Wikipedia’s article on Michael Morhaime (this version), CC BY-SA 4.0.

Career

Occupation: video game developer, computer scientist, entrepreneur, executive producer.7

Blizzard Entertainment

While at UCLA, Morhaime bonded with Allen Adham after realizing they shared the computer password "Joe". Upon graduating, Adham persuaded Morhaime into forgoing his job offer at Western Digital to instead found Silicon & Synapse in February 1991, later renamed Blizzard Entertainment. After hiring their friend and fellow UCLA alumnus, Frank Pearce, they rented a small office in Irvine, California, hoping to benefit from nearby technology companies.

In 1995, Blizzard released Warcraft II: Tides of Darkness, its first number one selling game. "It's probably the game that put Blizzard on the map," Morhaime said. Besides its large number of sales, "it was the first game you could play over the Internet with a good experience," which was a novelty at the time, as well as being a defining selling point for its later titles.

In planning for the release of World of Warcraft (WoW) in late 2004, Morhaime thought that the market for the much larger and more interactive new game, the first in their history to require players to pay a monthly subscription fee, would grow slowly. "We felt it was very likely the fee would be a deterrent for people, and that WoW would not sell as quickly as some of our previous games," he said. All of Blizzard's production and marketing decisions were based on that assumption. To Blizzard's surprise, WoW sold extremely quickly, leaving the underprepared Blizzard unable to keep merchants supplied with the game for a short time. "For the whole first year, we scrambled to keep up with demand," he said. "It probably took years off of our lives." World of Warcraft had approximately 11 million subscribers as of 2010. In 2017, Morhaime earned $12.3 million as the CEO of Blizzard.

On October 3, 2018, Morhaime announced he was stepping down as the company president and CEO, instead becoming an advisor to the company. Morhaime was replaced by J. Allen Brack, the executive producer on World of Warcraft. His advisory role concluded on April 7, 2019.

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Dreamhaven

In 2020, Morhaime founded Dreamhaven, a video game company based in Irvine, California, with two internal studios: Secret Door and Moonshot Games.

In 2025, Dreamhaven published its first internally developed titles: Sunderfolk, a cooperative tactical RPG by Secret Door released on April 23 across PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch, and Wildgate, a crew‑based space‑shooter by Moonshot Games, which launched on July 22 on Steam, PlayStation 5, and Xbox Series X|S.

From Wikipedia’s article on Michael Morhaime (this version), CC BY-SA 4.0.

Personal life

  • CitizenshipUnited States8

In 2010, Morhaime married his long-time girlfriend Amy Chen. In 2017, Morhaime bought a mansion in a gated Rancho Mirage community in Riverside County, California for $2.25 million. He is a member of Elite Tauren Chieftain, a metal band formed of and by Blizzard employees, where he plays bass guitar.

From Wikipedia’s article on Michael Morhaime (this version), CC BY-SA 4.0.

Awards

  • 2008Technology and Engineering Emmy Award for World of Warcraft9